Changelog
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Added the new maps cx_montclair, cf_johantower, ch_stonecreek and ch_deathtrain
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Added the ability to adjust "out of breath" sound
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Added footsteps sounds and the ability to adjust it
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Updated Roanoke PD (Escape), fixed some doors enabling the nav mesh too early
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Updated UI to support controller inputs
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Updated Barlowe Square (Escape), fixed a few areas having faulty spawn locations for zombie players and updated the randomization of the pathing and objectives
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Updated func_door open door icon, now it will only show the icon if the door can be used
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Updated money rewards on Flatline to make it more rewarding
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Updated 2 doors models having faulty door prop info when being damaged
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Updated Angelscript logging, made it more useful. Now all .log files will be saved to contagion/logs/
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Updated Angelscript API
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Updated Sebastian's model (the crazy guy in campwhitner)
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Updated Engine.PrecacheFile, now it won't complain about "late precache" issue
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Updated vote controller to throw an error (console warning on the server side) if it fails to send the vote map info to the clients
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Updated admin system to read the banlist.dt first, then the SteamHTTP one
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Updated how an empty server handles no players. Instead of simply restarting, it will now reset round information to 0.
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Updated how ViewPortPanel handles ESC key. We can now set which panel requires ESC key or not. Fixes some issues that Shop UI was having (ESC = MainMenu, not closing down the actual UI)
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Updated door and button sounds. More sounds for level designers
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Updated ce_montclair, fixed AI getting stuck at windows, updated the gas % from 45 to 80 and updated manhole to be interactable
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Fixed a few models having faulty materials
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Fixed stamina breathing sound still being played when the player escapes
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Fixed splitscreen causing the font to go Extreme W I D E
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Fixed crossbow trying to drop flashlight attachment for some reason
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Fixed IED not giving the achievement properly
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Fixed difficulty vote not changing properly if the map was changed
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Fixed ban system not working as intended
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Fixed some error warnings with admin fun commands
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Fixed empty host names on scoreboard (probably)
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Fixed roar sound cutting out because it was being reset to early in WWise
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Fixed custom music blasting your ears when playing (not reading music volume at start)
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Fixed "Found a weapon" when being picked up. Now plays when looking at it (random chance though)
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Fixed bots causing the game to freeze if they die (terrible feature)
Angelscript API:
https://contagion-game.com/api
Changed files in this update