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Update notes via Steam Community

Changelog

  • Added the new maps cx_montclair, cf_johantower, ch_stonecreek and ch_deathtrain
  • Added the ability to adjust "out of breath" sound
  • Added footsteps sounds and the ability to adjust it

  • Updated Roanoke PD (Escape), fixed some doors enabling the nav mesh too early
  • Updated UI to support controller inputs
  • Updated Barlowe Square (Escape), fixed a few areas having faulty spawn locations for zombie players and updated the randomization of the pathing and objectives
  • Updated func_door open door icon, now it will only show the icon if the door can be used
  • Updated money rewards on Flatline to make it more rewarding
  • Updated 2 doors models having faulty door prop info when being damaged
  • Updated Angelscript logging, made it more useful. Now all .log files will be saved to contagion/logs/
  • Updated Angelscript API
  • Updated Sebastian's model (the crazy guy in campwhitner)
  • Updated Engine.PrecacheFile, now it won't complain about "late precache" issue
  • Updated vote controller to throw an error (console warning on the server side) if it fails to send the vote map info to the clients
  • Updated admin system to read the banlist.dt first, then the SteamHTTP one
  • Updated how an empty server handles no players. Instead of simply restarting, it will now reset round information to 0.
  • Updated how ViewPortPanel handles ESC key. We can now set which panel requires ESC key or not. Fixes some issues that Shop UI was having (ESC = MainMenu, not closing down the actual UI)
  • Updated door and button sounds. More sounds for level designers
  • Updated ce_montclair, fixed AI getting stuck at windows, updated the gas % from 45 to 80 and updated manhole to be interactable

  • Fixed a few models having faulty materials
  • Fixed stamina breathing sound still being played when the player escapes
  • Fixed splitscreen causing the font to go Extreme W I D E
  • Fixed crossbow trying to drop flashlight attachment for some reason
  • Fixed IED not giving the achievement properly
  • Fixed difficulty vote not changing properly if the map was changed
  • Fixed ban system not working as intended
  • Fixed some error warnings with admin fun commands
  • Fixed empty host names on scoreboard (probably)
  • Fixed roar sound cutting out because it was being reset to early in WWise
  • Fixed custom music blasting your ears when playing (not reading music volume at start)
  • Fixed "Found a weapon" when being picked up. Now plays when looking at it (random chance though)
  • Fixed bots causing the game to freeze if they die (terrible feature)


Angelscript API:

https://contagion-game.com/api

Monochrome Discord:

https://discord.gg/monochrome
Contagion Content Depot 238431
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Contagion Client Shared Base Content Depot 238432
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