GUI
- Brightened the color of game log messages of the special type
Pathfinding
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Fixed an edge case where two nodes would not be connected even though it would appear to be so
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Pathfinding edge cases how have less of a performance cost
Performance
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Improved performance of growing objects
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Increased performance of audio player
Error reporting
- Added new exceptions
Bug fixes
- Fixed an issue where destroying a plot could cause a crash by creating multiple stockpile item commands
Changed files in this update