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A Game of Humans update for 27 December 2021

Small update

Share · View all patches · Build 7944585 · Last edited 27 December 2021 – 15:13:14 UTC by Wendy

Patchnotes via Steam Community
  • Brightened the color of game log messages of the special type
  • Fixed an edge case where two nodes would not be connected even though it would appear to be so
  • Pathfinding edge cases how have less of a performance cost
  • Improved performance of growing objects
  • Increased performance of audio player
Error reporting
  • Added new exceptions
Bug fixes
  • Fixed an issue where destroying a plot could cause a crash by creating multiple stockpile item commands
Windows 64-bit Base Content Depot 1268351
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