1.修复已知的bug
2.现在宠物可以根据总资质进行丢弃了
3.打书的界面优化,现在玩家可以清楚的区分2个素材技能是否重合了
4.通过对宠物培育进行观察,我认为现在的技能和资质继承机制可能有些过于严苛了。资质的波动正确地变成平均值正负100,且不会因为资质差距过大受到惩罚,此外,每个技能的继承惩罚从2%下调到了1%,希望这对于多技能的宝宝合成有所帮助。
12月27日重大更新
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