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Animyst update for 25 December 2021

Performance updates and improvements to monster AI

Share · View all patches · Build 7939398 · Last edited by Wendy

Patchnotes via Steam Community

-Completely changed the way that clients keep track of the server's monster positioning. This is aimed at bringing big performance improvements and better hit detection.
-Enemies attack faster and more reliably when in range
-Slight decrease in character walking speed
-Cool text typing effect is fixed and returns to the intro
-Chickens are angrier
-Reduced the amount of particles on monsters for optimization.
-Monster spawners now trickly in spawns instead of spawning all at once, for performance benefits.

Windows 64-bit windows_build Depot 871101
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