Multiplayer with split screen created:
- If you start the game as 2 players, the second player will appear next to the first player.
- The second player has the same abilities as an NPC, being able to pick up items/weapons but not being able to open doors.
- The health and strength of enemies is increased when starting with two players, to maintain a more balanced gameplay.
Fixed:
- Two kicks making enemy paralyzed
- Enemies always on level 1, making more slow and weak carrying weapons
Changed files in this update