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Meister2 update for 24 December 2021

Update

Share · View all patches · Build 7936955 · Last edited 23 February 2024 – 13:55:35 UTC by Wendy

Patchnotes via Steam Community

First of all, unfortunately, the new single-player map that was scheduled to be added this week has been postponed to next week. I made some adjustments to the AI ​​policy, and it took more time than expected. I apologize for not having a content patch for 2 weeks in a row. ːsteamsadː

However, linking with the Steam account has started. This is the basis for linking Steam features such as achievements and rankings in the future. The achievements will be updated soon, so stay tuned!

Until now, AI has autonomously decided a lot of actions without player intervention, but it has been modified to show only movements that can be interpreted more clearly. Players may now have to position their squad more carefully and change positions more often than before. Instead, you won't see any elusive movements of units in the game. (It means you can conduct more clearly as you like!)

And, I think no one would have known about it because I missed the addition of the upgrade item that was updated in the regular patch two weeks ago. ːsteamsadː I almost forgot about this announcement, but luckily I didn't! (The problem is that I found out two days ago that it was missing)

Features:

  • Linked to Steam account. If you see your ID in the upper right corner, it is normal.

  • 4 more upgrade items that can be researched in <Future Technology Learning Center> have been added. (2 weeks ago)

    • Advanced Construction Engineer - Reduces the construction time of all buildings by 6 seconds.
    • Construction Waste Management - Destroying a completed building can reclaim 40% of its resources.
    • Medical Assistance Service - Units in hospitals heal 40% faster.
    • Item Delivery Service - When a unit comes back out of the hospital, it comes out with the items it was in before dying.

Improvements:

  • The AI ​​of friendly units has been improved to have a clearer direction.
  • The guidance has been slightly strengthened in the <Gathering (1)> stage.
  • Fully modified so that when a house is completed or a unit is healed in a hospital, the unit does not come out due to insufficient space around it.
  • In the Roll(X) menu, if there is an upper item now, it is displayed as shown below. (Previously, it was only displayed in the unit information window)
  • Arsenal can now be selected with (F) just like Workshop (R) or Market (E). Just double-tap to select them all!

Fixed:

  • Fixed issues such as Facilities and Markets not being targeted by enemies.
  • Fixed the issue where the HP of buildings hit during construction would reach the maximum after construction was completed.
  • Fixed an issue where the map kept moving when trying to build a <Future Technology Learning Center> only on the <Village> map.
  • Fixed an issue where the arsenal and mayor locations were not displayed on the minimap.
Meister2 Content Depot 1691991
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