Busier than expected this month, so this update is a few weeks later than I hoped. However, I managed to add plane sprites and balloon sprites to match, as well as tweaking some things under the hood and fixing a few important bugs that were hindering gameplay. I was hoping to have unit selection cycling in this update, but it's taking longer than expected, so it should appear in the next update.

Bugfixes/Changes:
- Plane and balloon sprites are now included.
- Fixed bug in which Supply Units supplying an area were not remaining in the assigned area.
- Units now receive a movement bonus during mass offensives.
- Fixed potential crash before an enemy offensive.
- The enemy AI is more aggressive on the Verdun map and will attempt to cover more ground per offensive.
Thanks for playing!
Changed files in this update