Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×

Eldest Souls update for 22 December 2021

22/12/2021 Game Update (v 1.0.479)

Share · View all patches · Build 7927343 · Last edited 22 December 2021 – 14:06:20 UTC by Wendy

Patchnotes via Steam Community
This build has not been seen in a public branch.

Hello everyone! This update includes some long awaited fixes and some balance tweaks aimed at improving certain shards and some underused Talents. We at Fallen Flag would also like to use this occasion to wish all our players happy holidays, and to ask for you to keep an eye on Eldest Souls in the new year, as bigger and better things are yet to come! ːsteamthisː

Balance

Fighting Styles - Counter
  • Stand Your Ground -

    • Fixed a bug that could cause Stand Your Ground additional counter bar on hit to not work as intended.
    • Increased counter bar generation on guard hit while on Stand Your Ground
      from 3% → 20%.
Fighting Styles - Berserker Slash
  • Tectonic Shock -

    • Fixed a bug that could prevent Tectonic Shock to deal the appropriate damage when player had 4 stacks of Berserk buff.
    • Tectonic Shock damage changed from 5 → 40 to 20 → 60.
Fighting Styles - Windslide
  • Flurry -

    • Number of cuts increased 5 → 6
  • Wind Aura -

    • Damage while at max stacks increased 20 → 22
    • Thick time while at max stacks adjusted 1.4s → 1.2s
Shard - Corrupted Grasp (Guardian Active Shard)
  • Fixed an issue that could cause Grapple Hook to feel inconsistent / buggy when too close to a boss or walls.
  • Fixed an issue that could cause Grapple Hook to sometimes not deal damage or grant player Bloodthirst.
  • Improved responsiveness and feel of grappling to enemies.
Shard - Singularity Orb (Drakmur Active Shard)
  • Changed how force is applied to the moving Orb. The movement speed is now incremental, should make the skill easier to use and more predictable.
  • Cooldown changed from 5s → 3s.
Shard - Winter Fangs (Hyem Active Shard)
  • Increased first hit damage from 10 → 25 and second hit damage from 100 → 125.
  • Cooldown changed from 8s → 6.5s

_That about sums it up! And, in the spirits of the holidays, we'd like to thank our community again with a few game codes for Eldest Souls. If you have any friend who didn't play the game yet... ːsteamhappyː

Ps: To stop bots scraping these, we've had to disguise them. In these codes, replace ? with A when you use it:_

H0M3?-ZYX92-XATYR
Y37C3-9VIGW-39CH?
?DCQC-D34EA-QYCG8
EBZJH-HM4TE-ZT?XG
LCN0V-7QLNL-MZP?2

In these codes, replace ? with B:

IT6R?-RLW24-87QRI
KM3LK-W5DQX-MK8?B
6?Y39-D0KW3-MEQWH

https://store.steampowered.com/app/1108590/Eldest_Souls/

Changed depots in develop_internal2 branch

View more data in app history for build 7927343
Eldest Souls Content Depot 1108591
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link