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  • Dead unit toggles and colliders are disabled on death.
  • Actual fog of war
  • Produce units in order of selection.
  • Zoom sensitivity slider in options menu max value quadrupled to allow for much more sensitive zooming.
  • Units do not ignore orders to move to another point when attacking another unit.
  • Units do not stack on top of each other when spawned
  • Shift+LMB removes a unit type from a multi-unit selection. LMB still only selects a single type.
  • Camera bound calculation/application adjusted. No more dead zones when zoomed in
  • Raised the per-frame path calculation threshold
  • Added options bar for path calculation threshold
  • Fixed unit icons sometimes not hiding after death
  • Minor cost, time, evo rebalance for some units.
Windows 64-bitEnglish Bacteria Wars Content Depot 1707891
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