- Dead unit toggles and colliders are disabled on death.
- Actual fog of war
- Produce units in order of selection.
- Zoom sensitivity slider in options menu max value quadrupled to allow for much more sensitive zooming.
- Units do not ignore orders to move to another point when attacking another unit.
- Units do not stack on top of each other when spawned
- Shift+LMB removes a unit type from a multi-unit selection. LMB still only selects a single type.
- Camera bound calculation/application adjusted. No more dead zones when zoomed in
- Raised the per-frame path calculation threshold
- Added options bar for path calculation threshold
- Fixed unit icons sometimes not hiding after death
- Minor cost, time, evo rebalance for some units.
Update 1.41
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
Changed files in this update