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Stardew Valley update for 21 December 2021

1.5.6 -- Minor Update

Share · View all patches · Build 7922852 · Last edited 21 December 2021 – 20:09:06 UTC by Wendy

Patchnotes via Steam Community
This build has not been seen in a public branch.

Hey everyone, 1.5.6 is out now.

It's a small patch that fixes a few bugs, adds a "quality of life" feature for multi-monitor users, and addresses a few gameplay inconsistencies that have been around for a long time (i.e. the hoe dirt under mature forage crops de-spawning, and indoor grass dying in winter)

  • On multi-monitor setups, the game now remembers and restores on the last used monitor.
  • Potential fix for a random crash that could occur at the end of the night.
  • Fixed a bug that prevented the various farm types' wallpapers and floorings from applying when starting a new game.
  • Fixed a bug where pressing ESC to dismiss the level up screen would dismiss the menu without applying the level up, causing it to reappear every night.
  • Hoed dirt no longer decays under forage items on the farm. This ensures that dirt under freshly grown seasonal forage seeds can no longer disappear randomly.
  • Grass placed indoors no longer dies when seasons change to Winter.
  • Fixed being unable to harvest Tea Saplings placed on Garden Pots on Ginger Island.
  • Fixed an issue where the Z key would be unbindable after resetting controls to the default.
  • Fixed map screenshots not functioning on Linux.
  • Updated Steamworks.NET to 20.0.0.

As always, thanks for playing Stardew Valley!
-Ape

Hotfix at 1:00PM PST 12/22:

  • Fixed a crash when starting the game in Compatibility mode on MacOS.
  • Fixed being unable to move the game window from one desktop to another in certain monitor configurations.
  • Fixed an issue that prevented selecting a profession using a gamepad. You should be able to re-select any missed professions the next day.
  • Fixed garden pots automatically harvesting when moused over.
  • Fixed Emily's patio decorations being one tile above where they should be.

Very minor update 1/18/2022 3:00PM PST:

  • Some minor fixes to player/horse placement after triggering an event on the farm on horseback. This should solve an issue that could cause a farmhand to be stuck in a wall after viewing Leah's 6-heart event.
  • Fixed a minor typo where the text when being knocked out in the volcano was flipped between the Korean and English localizations.
  • Fixed exclusive fullscreen mode being off-center/sized incorrectly when Window's zoom is not set to 100% on non-compatibility branch builds.
  • Added a failsafe to the whe maximize/windowed toggle button on the title screen to clamp to the upper-right corner of the current display in fullscreen mode.
  • Hotfixes are now properly be reflected in the ingame version number.
  • Minor change to how the Stardew valley logo is scaled on the title screen for resolutions with lower screen heights.
  • Minor change to removed the numerical hotkey displays along the top of the inventory screen menu when playing on a controller.

Changed depots in compatibility branch

View more data in app history for build 7922852
Windows Stardew Valley Windows Depot 413151
macOS Stardew Valley Mac Depot 413152
Linux Stardew Valley Linux Depot 413153
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