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Stardew Valley update for 21 December 2021

1.5.6 -- Minor Update

Share · View all patches · Build 7922852 · Last edited by Wendy

Patchnotes via Steam Community
This build has not been seen in a public branch.

Hey everyone, 1.5.6 is out now.

It's a small patch that fixes a few bugs, adds a "quality of life" feature for multi-monitor users, and addresses a few gameplay inconsistencies that have been around for a long time (i.e. the hoe dirt under mature forage crops de-spawning, and indoor grass dying in winter)

  • On multi-monitor setups, the game now remembers and restores on the last used monitor.
  • Potential fix for a random crash that could occur at the end of the night.
  • Fixed a bug that prevented the various farm types' wallpapers and floorings from applying when starting a new game.
  • Fixed a bug where pressing ESC to dismiss the level up screen would dismiss the menu without applying the level up, causing it to reappear every night.
  • Hoed dirt no longer decays under forage items on the farm. This ensures that dirt under freshly grown seasonal forage seeds can no longer disappear randomly.
  • Grass placed indoors no longer dies when seasons change to Winter.
  • Fixed being unable to harvest Tea Saplings placed on Garden Pots on Ginger Island.
  • Fixed an issue where the Z key would be unbindable after resetting controls to the default.
  • Fixed map screenshots not functioning on Linux.
  • Updated Steamworks.NET to 20.0.0.

As always, thanks for playing Stardew Valley!

Hotfix at 1:00PM PST 12/22:

  • Fixed a crash when starting the game in Compatibility mode on MacOS.
  • Fixed being unable to move the game window from one desktop to another in certain monitor configurations.
  • Fixed an issue that prevented selecting a profession using a gamepad. You should be able to re-select any missed professions the next day.
  • Fixed garden pots automatically harvesting when moused over.
  • Fixed Emily's patio decorations being one tile above where they should be.

Very minor update 1/18/2022 3:00PM PST:

  • Some minor fixes to player/horse placement after triggering an event on the farm on horseback. This should solve an issue that could cause a farmhand to be stuck in a wall after viewing Leah's 6-heart event.
  • Fixed a minor typo where the text when being knocked out in the volcano was flipped between the Korean and English localizations.
  • Fixed exclusive fullscreen mode being off-center/sized incorrectly when Window's zoom is not set to 100% on non-compatibility branch builds.
  • Added a failsafe to the whe maximize/windowed toggle button on the title screen to clamp to the upper-right corner of the current display in fullscreen mode.
  • Hotfixes are now properly be reflected in the ingame version number.
  • Minor change to how the Stardew valley logo is scaled on the title screen for resolutions with lower screen heights.
  • Minor change to removed the numerical hotkey displays along the top of the inventory screen menu when playing on a controller.

Changed depots in compatibility branch

View more data in app history for build 7922852
Stardew Valley Windows Depot 413151
Stardew Valley Mac Depot 413152
Stardew Valley Linux Depot 413153
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