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Update notes via Steam Community
Hello everyone!
The big moment we've all been waiting for is finally here! v1.4.0 has been released and with it come a lot of changes!

Bugs fixed

  • Tilemap tearing/green lines
    • Tilemap was showing some tearing/green lines in certain areas


  • Player is moving while saving game

  • Shop popup not showing Xbox One button

  • FightScene Background

    • FightScene Background's back layer was not aligning properly with the rest



Features implemented

  • New Achievements

    • Added new achievements to make the game more interesting


  • Stat Training

    • Added Stat Training option to raise the each party member's base stats(different from the stats that are shown in the character summary)


  • Character Balancing

    • Balanced characters in general and the experience points gained per fight


  • Upgraded fighting UI

    • Upgraded the Fighting UI to look more like an RPG one and to use the game's theme


  • Dodge and Critical Hit Mechanic

    • Added a Dodge and Critical Hit Mechanic that scales with Speed and Luck respectively


  • Post fight victory screen

    • Added a post fight victory screen to show teach character leveling up, amount of experience points and coins earned in the battle and also any drops that the enemy might've dropped


  • Message Text Alignment

    • Aligned the message text to Top Left to allow better reading of dialogue


  • Remake story chapter 1

    • Remade story chapter 1 to allow more player exploration and to make the plot longer


  • Map Function

    • Added a minimap to the Top Left corner of the screen to indicate important points of the current location and also the location name


  • Status Effects

    • Added Status Effects for Stunned, Burned, Poisoned


Suggestions implemented

  • Tell player to go to places
    • Tell player to go to places instead of just teleporting there, allowing for more breaks in the story and more exploration

  • More skills at the start
    • Added more skills to the characters at the start instead of being just punch

  • Italic for narration
    • Make narration text in italic instead of just normal to make it clear that it isn't a character talking

  • Indicate buying/selling
    • Indicate buying/selling by showing text on the screen

  • Make doors to outside clearer
    • Make doors to outside clearer instead of just being a tiny opening in the wall tiles
  • All sprites the same size
    • Make all sprites the same size


Note: The game might still have a few bugs, to report any bugs please send an email to nunodiogo@omegaleo.pt or open a new thread in the community forum with all the information required to replicate the bug so I can fix it as soon as possible.

That is all.

Thank you all for your support of the game and I'll see you next time.
Windows 64-bit Nemithia - Tale of the Legendary Saviors Content Depot 1621211
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Linux 64-bit Nemithia - Tale of the Legendary Saviors Depot Depot 1621212
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