- Added object pooling for limpets to increase performance
- Adjusted Dev Time achievement
- Adjusted "Nuclear Chase" trigger sizes
- Adjusted nuke fuse time in "Rock Lobster"
- Fixed issue where very foggy skybox was used for weekly/random levels
- Fixed nuke detonation issue required for "Rock Lobster" speedrun
Patch #5
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
Changed files in this update