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Added object pooling for limpets to increase performance
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Adjusted Dev Time achievement
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Adjusted "Nuclear Chase" trigger sizes
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Adjusted nuke fuse time in "Rock Lobster"
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Fixed issue where very foggy skybox was used for weekly/random levels
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Fixed nuke detonation issue required for "Rock Lobster" speedrun
Space Docker VR update for 20 December 2021
Patch #5
Wendy
Patchnotes via Steam Community
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