- Added option to skip the intro, shown once you beat the first level
- Fixed cleaning of the 3D model pool, so the RAM no longer fills up so quickly
- Added much more aggressive cleaning of the 3D model cache of earlier created models, to save even more RAM
- Refactored the code that specializes generic animations to individual models to be ~100x faster, increasing FPS in situations with a lot of animals and random mutations turned on
- Fixed an 'impossible animal', discovered by player GeneralLDS, that could be created by putting a mouth at the end and then making the body longer
- Moved the cache of earlier created models much further upwards, so it's no longer possible for players to accidentally see it
- Fixed incorrect 'will survive' message in the editor with large plants
- Fixed bug so you can no longer increase soil values above the maximum value
- Fixed crash in the species list view when accidentally clicking the invisible 'next' button on the last page
- Added better logs so the plant multiplication bug can hopefully be fixed in the future
The Sapling update for 19 December 2021
Patch 9.37
Wendy
Patchnotes via Steam Community
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