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Update notes via Steam Community
* Added option to skip the intro, shown once you beat the first level
* Fixed cleaning of the 3D model pool, so the RAM no longer fills up so quickly
* Added much more aggressive cleaning of the 3D model cache of earlier created models, to save even more RAM
* Refactored the code that specializes generic animations to individual models to be ~100x faster, increasing FPS in situations with a lot of animals and random mutations turned on
* Fixed an 'impossible animal', discovered by player GeneralLDS, that could be created by putting a mouth at the end and then making the body longer
* Moved the cache of earlier created models much further upwards, so it's no longer possible for players to accidentally see it
* Fixed incorrect 'will survive' message in the editor with large plants
* Fixed bug so you can no longer increase soil values above the maximum value
* Fixed crash in the species list view when accidentally clicking the invisible 'next' button on the last page
* Added better logs so the plant multiplication bug can hopefully be fixed in the future
Windows 32-bit The Sapling Windows32 Depot 997381
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Linux 64-bit The Sapling Linux64 Depot 997382
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Windows 64-bit The Sapling Windows64 Depot 997384
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