This patch includes a lot of content that will need to be tested over the next few days!
The big-ticket item is the new map, Fellvern Island. This map is 4x the square area of the old map and will stick with the game as the official map for the next 6+ months.
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Added Fellvern Island Map
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Added Menu to Manage Singleplayer Worlds
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Added Stash Item
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Added Iron Ore, Iron Ingot, Wood Branch Material Items
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Added Katana, Golf Club, Pickaxe Melee Items
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Added Empty Syringe, Empty Can Misc Items
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Added Mouse Sensitivity and FoV setting sliders
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Added Stone and Iron Ore Nodes
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Added Zombie Knockback when Meleed
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Added Zombie Footstep Sounds
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Added Grid to Map UI
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Added Server Settings for World map and save location
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Added Sound Effects for Backpacks and Armor
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Added Network Entity Scoping (proxying information to each player)
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Updated Loot Tables (less random one-off items)
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Updated Item Inventory Rendering to 3D
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Updated File Save location (Moved to roaming folder)
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Updated URP Pipeline (Tweaks to shadows)
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Fixed CPU Usage bug (Maxed out)
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Removed Charland Map
Changed files in this update