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DR4X update for 18 December 2021

Sunken ships and UI! DR4X Weekly Changelog #23: 12/17/2021

Share · View all patches · Build 7905792 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

So there will be an early changelog next week, and the week after that I am taking a bit of a vacation for holidays. Normal changelogs will resume the first week of the new year.

Robert Matheson Has Continued Post DR4X Music check it out here:

This week wasn't just game stuff, it also included a large amount of uopdates I had to make to the steam page, so first part of changelog:

Overhauled steam store page with all new sscreenshots, and updated about this game section.



Now for the actual game changes:

Gameplay and UI

-New unit image for Beatle Lair and Beast Lair

-New Image for ?

-Added ruined ships
--They give treasure which varies by world age setting
--The amount of ruined ships and other treasure now varies by world age setting
--Ruined ships also have fun generated names

-Added more hints

-Added more secretty secret things

-Improved options menu
--Can now toggle whether or not to display researches on any given unit or building
--Can now display unit name tags or not, by toggling it in the options menu
--Can now toggle unit statuses or not in the options menu
--Incursions

-When an independant unit or building is on water it no longer colors the water tile like it used to.

-Improved name generators for several things

Bug Fixes

-When renaming a unit it no longer clears the unit type name
-Fixed another turn barring error

Balancing

-There is now more treasure on maps with less ships

Suggestion for testers

-Play with world age settings

Windows DR4X Content Depot 1704831
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Linux DR4X Linux Depot Depot 1704832
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