We have just released a new update for ChilloutVR on stable branch.
The main focus of this update was on improving the general audio system and performance.
New features will be delivered with the early updates in spring 2022.
Please note that the ABI Development team will be on winter holidays between December 20th 2021 to January 2nd 2022. Do not expect any updates in that time. Support requests will be delayed.
ChilloutVR 2021r163
General
- Fixed the playspace offset while teleporting in VR
- Improved the performance of dynamic bones Thanks to Zettai Ryouiki for the Job implementation
- Fixed an issue where the quick menu did not reflect the time format setting (https://forums.abinteractive.net/d/377-quick-menu-clock-shows-incorrect-time/3)
- Fixed a bug that lead to friend requests to not be displayed in the main menu
- Fixed a bug that lead to Player movement to affect the avatar in a chair avatar switching avatar (https://forums.abinteractive.net/d/375-weird-interaction-with-vehicle-chairs)
- Fixed missing gamemenu binding for oculus on the right hand (https://forums.abinteractive.net/d/381-missing-main-menu-closing-key-bindings/2)
Asset Support
- Updated Magica Cloth to version 1.12.1. This adds support for algorithm 2. For maximum compatibillity we advice to reupload Magica cloth avatars and props with version 1.12.1 and algorithm 2 selected
- SteamAudio can now be used for worlds
Interactable
- Added Support for APF String Trigger
- Added Support for setting Properties by APF Updates
Audio
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Changed the spatializer solution from DearVR to SteamAudio
- Steam Audio Reverb baking and other advanced features are now supported for worlds
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This will increase performance and allows world creators to use SteamAudio components
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Changed the error correction of the voice chat. This should reduce the occurence of noise
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Changed the viseme calculation to be less recource intensive
Props
- Pointers can now interact with props, when they are held by a player
Infrastructure
- Changed the way voice is handled on the server side, reducing voice decoder load significantly
- Fixed a bug that would cause random disconnects from game servers
- Several server side performance improvements
If you encounter any issues please be sure to report a bug. You can find information on how to do so here: https://forums.abinteractive.net/d/5-how-to-report-a-bug
If you would like to request a feature, you can check up on how to do so here: https://forums.abinteractive.net/d/7-how-to-request-a-feature
Changed files in this update