The first problem concerns the moment when the player should touch an apple in a white tree, so that the apple would fall and be caught by a hand of shadows. This opens a passage. But when the error occurred, things happened like this:
Still, the passage opened. Which didn't impede the game's progress, but the aesthetics of the scene were all messed up. Even if that wasn't common, now it just doesn't happen anymore.
The second problem was very simple to solve and actually should never have passed me =/
In the final phase, the player shouldn't be able to leave the screen by any ledge at all (in any phase actually). But I had forgotten to close the boundaries in this last scene:
Now that doesn't happen anymore.
Sorry for any inconvenience caused. And if you encounter any problems, don't hesitate to let me know by review in the store (I read them all) or by email: richardgamedesigner@gmail.com
Changed files in this update