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Godot Engine update for 17 December 2021

Maintenance release: Godot 3.4.1

Share · View all patches · Build 7904184 · Last edited 17 December 2021 – 19:46:05 UTC by Wendy

Patchnotes via Steam Community

Godot 3.4 was released a month ago, and it went fairly smoothly! Many thanks to all the contributors who worked on it, including all testers who tried beta and RC releases to ensure that the 3.4-stable branch would be an easy and worthwhile upgrade path for all users.

No software release is perfect though, so there will always be some things to iron out, which is why we provide maintenance releases for stable branches, focusing on bugfixing and preserving compatibility (see our release policy). Godot 3.4.1 is the first maintenance release in the 3.4 stable branch, and a recommended upgrade for all Godot 3.4 users.

Read the release blog post for details on the changes.

_The illustration picture is from NeJ, an upcoming poetic and mysterious hand-drawn adventure game developed by Ben Lega._

https://store.steampowered.com/app/1626620/NeJ/

Windows 32-bit godot_editor_win32 Depot 404791
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macOS 64-bit godot_editor_osx Depot 404792
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Linux 64-bit godot_editor_linux64 Depot 404793
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godot_export_templates Depot 404794
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godot_demos Depot 404795
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Linux 32-bit godot_editor_linux32 Depot 404796
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Windows 64-bit godot_editor_win64 Depot 404797
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