Here are the full patch notes for version 1.3:
Additions:
- Beta - VR Support for Oculus Headsets (Rift S and Quest 2 with Oculus Link)
- This is a beta implementation of VR support. We will continue to refine and we hope to expand support to additional VR hardware. We would love your feedback and/or suggestions on our Discord server or in the Discussion page.
- Possible Known Issue: We have seen some reports of VR not initializing properly and are investigating. We found possible work-arounds with restarting the Oculus software or restarting the computer and we are actively working to identify if we can implement a permanent solution.
- This is a beta implementation of VR support. We will continue to refine and we hope to expand support to additional VR hardware. We would love your feedback and/or suggestions on our Discord server or in the Discussion page.
- Christmas themed art set - Elves and presents and candy canes...all the festive stuff!
- Three new “winter wonderland” art sets, exclusive (for now) to the Christmas art sets
Fixes:
- Fixed issue with enemies sometimes getting stuck on fences in stealth mode
- Fixed issue with trees not spawning along axis lines (creating a + type pattern)
- Fixed issue with stealth mode not always recognizing when you are in a bush
- Fixed issue with llamas spitting on the windshields of passing cars
- Fixed issue with enemies sometimes pushing player out of bounds
- Fixed issue with bush LOD scaling
- Fixed issue with potion light brightness
- Moved coffee cups away from the edges of tables so cats wouldn’t knock them off
- Fixed rare issue with stealth mode not always applying proper health drain when sprinting
- Fixed rare issue with potion respawn
- Fixed very rare issue that could get player stuck at main menu scene without menu options
Improvements:
- Rewrote input system (step one to provide full controller support in future update)
- Improved 3D sound system
Changed files in this update