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Update notes via Steam Community

Changes

  • You can now go in negative numbers and be in debt using the fixed income setting.
  • AI finally takes into account the presence of enemy ships for landing crafts, and will try to find path around « hot areas » whenever possible. Meaning if you got a sub sinking a bunch of AI at one point on the map, the AI will be avoiding the area for a while, going around it if it can, if it cannot well it cannot.
  • Small RAM usage optimization.


Fixes

  • AA seemed to retreat to planes in some cases.
  • Sounds too loud, it will be quieter when you will play again so you might want to adjust your sound settings.
  • When right clicking the supply line would not disappear.
  • AI fighters going over subs it could not damage.
  • In the damage breakdown if you had a fighter selected and would place your mouse over a destroyer or any ship it would say « Submerged » instead of showing « Armour ».
  • Various city names fixes in the Op. Weserburung and Europe maps (Norwegian city names).

Changed depots in 6.1.1 branch

View more data in app history for build 7887438
macOS English Dépôt : Operation Citadel MacOS Depot 1240631
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