The first patch is here and introduces some changes and a bug fix.
Changes:
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The menu for selecting the game mode has been completely redesigned: You can now read in advance what the modes differ in
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Normal Mode is now more accessible. Checkpoints are now permanently active. In Hard Mode, however, you can still respawn only once at an activated checkpoint.
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The hitboxes of the spikes in the start area have been reduced in size
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The death sequence was shortened by 0.5s
Bug fixes:
- A bug where the tilting rocks slightly displaced after each reset has been fixed
Known issues & planned changes:
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Limit the frame rate in the main menu to 60 fps
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The right action button should function as "Cancel" or "Back" action
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Adding a toggle for chromatic aberration
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Adding a toggle for the fps display
Have fun playing!
- Andy
Changed files in this update