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Update notes via Steam Community

The first patch is here and introduces some changes and a bug fix.

Changes:

  • The menu for selecting the game mode has been completely redesigned: You can now read in advance what the modes differ in

  • Normal Mode is now more accessible. Checkpoints are now permanently active. In Hard Mode, however, you can still respawn only once at an activated checkpoint.

  • The hitboxes of the spikes in the start area have been reduced in size

  • The death sequence was shortened by 0.5s

Bug fixes:

  • A bug where the tilting rocks slightly displaced after each reset has been fixed

Known issues & planned changes:

  • Limit the frame rate in the main menu to 60 fps

  • The right action button should function as "Cancel" or "Back" action

  • Adding a toggle for chromatic aberration

  • Adding a toggle for the fps display

Have fun playing!

  • Andy
Windows Cloud Escape Content Depot 1731121
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