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KurtzPel update for 15 December 2021

December 15th 2021 Weekly Maintenance Patch Notes

Share · View all patches · Build 7883060 · Last edited 15 December 2021 – 05:09:07 UTC by Wendy

Patchnotes via Steam Community
  1. New Karma (Desperado)
    Name: Desperado
    Weapon: Rifle
    Type: Ranged, Slayer
    Desperado is a Ranged Slayer Karma that makes use of the Rifle. Its distinguishing feature is the ability to use command attacks while moving, which allows for many attack options as a ranged Slayer Karma. Skills can be charged in place and/or deal additional damage based on distance from the target. In addition, skills can unlock their true potential when making use of their synergies. With such variety and flexibility in battle styles, Desperado enters the battlefield as a powerful ranged attacker and a new force to be reckoned with.

  2. Added 1 new skill to Crimson Lily

  • Skull Smasher: Strike down to cause shockwaves.
    Skull Smasher
  1. Karma Balance
    [Fallen Light]
    Changes to Reload Magic Bullet
  • Changed the number of Magic Bullets reloaded while moving from 2 to 5.
  • If the player stands still while reloading, what used to be 3 separate stages of motions to reload 2, then 5, then 9 bullets have been changed to a single motion that reloads 9 bullets.
  • 1 Magic Bullet will be replenished upon evade attack and last hit of aerial attacks.

[Soul of Magus]
Changes to Spirit Rain

  • Reduced the delay between the indication of Spirit Rain to its actual damage from 0.5s to 0.25s.
  • Changed it to deal damage for all enemies in the area instead of dealing damage based on whether a falling orb hit a target or not.

[Aegis Knight]
Shield Pull

  • Endurance has been doubled.
    Shield Counter
  • Previously, the opponent would be knocked back upon successful counter, but now successful counter will link into Chase command.
  • Counter damage has been increased by 100%.

[Sacred Guardian]
Chain Swing (LMB – LMB – Hold LMB)

  • Maximum Duration has been increased from 3.3s to 3.5s.
  • Damage from spinning with the hammer is increased by 300%.
    Basic Combo (LMB - LMB - LMB)
  • Transition from 1st hit to 2nd hit is 0.16s faster.
    In addition, the transition from 2nd hit to 3rd hit as well as 2nd hit to Chain Swing (Hold LMB) is 0.1s faster.
  1. Item Tooltip Improvements
    Each cube item, Soul Stone Extraction Scrolls, and other items with the wrong tooltip descriptions or with inadequate information have been improved.

  2. Reorganized Undergarment Icons
    Undergarment icon’s skin color has been changed to all be the same.

  3. Bug Fixes/Improvements

  • Fixed the bug where in some situations, Star Player was unobtainable after Deathmatch if the number of expert marks (Kill/Death/Assist/Damage/Max Combo Damage/Break) were the same as another player
  • Fixed the bug where the downward smash during an aerial attack with Sacred Guardian would be opposite of the direction that the player is facing
  • Fixed the bug where Preview button would persist in the KP Shop if a basic motion was equipped then removed
  • Fixed the bug where the basic settings for filtering in a new player’s collection would be completely removed
  • Fixed the bug where certain AI’s faces would not flicker during invulnerability
  • Fixed the bug that occurred during Capture the Flag where if a player disconnected while capturing a flag, the gauge to capture that flag would persist
Windows 64-bit KurtzPel Content Depot 844871
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