In this update, I have redesigned the first 4 zones, making them straightforward and more intuitive to play.
There are significant differences upstream, especially in the initial level, which should make it easier for new players to understand and enjoy the game.
I hope these changes will make the game more enjoyable for new players to understand as well as veterans.
-level design 1-4 zones
-improved enemy missile behavior
-added some new Mei text lines
-improved pre-existing text
-new visual feedback (energy bar)
-some new SFX
BUG FIXED
ZONE 1
There is no current collision on the metal plate near the car.
on the floating fence with the two cherries, there's a pink box in the distance.
ZONE 2
-the level ends instantly before it even starts.
-no respawn Beach ball
-Collecting the Trophy displays a 120 pt bonus, but only awards 90.
-the cherry on the surfboard near the left side only gives 5 points
ZONE 3
-The thunder power-up does not always appear.
-there are some horizontal beams near the giant waterslide at the far end of the level, and when resting on them
zone 7 e 8 Crypto Pixels flipped
next major update: a new zone (Zone 9: the nuclear power plant)
Please send me your ideas, feedback, and suggestions on what you would like to see in future updates. ^^
-Montegallo
Changed files in this update