Here comes a new update with a bunch of improvements and bug fixes but most importantly:
- The ability to Usurp for the second player
- And fixing a bug with the mighty kick which makes kicking enemies into traps a much more viable strategy in combat (see details in patch notes).
Also as we are getting closer to that special time of the year, we are working on a special holiday update with some surprises in store, but more on that later ːsteamhappyː
Co op improvements and bug fixes
- Second player can usurp enemies
- Fixed - Bug where second player would not get GP on killing enemies
- Fixed - Bug where freeze spell would not work in co op mode.
- Bigger player icons with different colors to so players can easier identify themselves on the map in co op mode
- Fixed - Bug where enemies would slow down on usurping but second player would not. Now there is no slow down when usurping in co op mode.
- Fixed - Bug where background elements would occasionally disappear in co op mode.
- Fixed - Bug where split screen would remain active after returning from game to main menu
- Fixed - Bug where second player would come back to HUB without losing their body
Other Improvements and bug fixes
- Fixed - Bug where enemy was not thrown in the direction of players kick. Now their throw in the same direction which makes kicking enemies into traps a much more viable strategy in combat
- Fixed - Text for Luck in the skill upgrade menu was out of bound.
- Higher poise damage for Axe. Axe heavy attacks can stagger big enemies now.
- Chance of chest explosions are reduced and replaced by GP drops.
- Main and pause menu button improvements.
Changed files in this update