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Update notes via Steam Community
New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.763_Necromancer_Reanimation_And_Refinement

This one has a number of bugfixes, and a number of extensions for player types and map generation. It also has some improvements for total conversion mods, which is letting Puffin get a lot further along with his Classic Fusion mod.

The necromancer is now nearing completion, pending testing at least. They are better balanced in a variety of ways, and they are now able to reanimate AI guard posts to use for their own defenses (instead of the usual turrets), which is a really cool idea that Puffin had.

Tom has been killing it with lots of bugfixes and refactors and modding-framework extensions and so on.

I also started the behind-the-scenes data additions that are required for the upcoming ship encyclopedia, and got the first bits of data in for that. These are also useful for the search on the galaxy map for units, as we can search by thematic tag, now.

More to come soon.
Enjoy!

Changed depots in current_beta branch

View more data in app history for build 7859192
AI War 2 Content Depot 573411
Windows AI War 2 Windows Depot 573412
macOS AI War 2 OSX Depot 573413
Linux AI War 2 Linux Depot 573414
AI War 2 Modding Data Depot 573415
DLC 1196420 AI War 2: The Spire Rises (1196420) Depot Depot 1196420
DLC 1290340 AI War 2: Zenith Onslaught (1290340) Depot Depot 1290340
DLC 1466780 AI War 2: The Neinzul Abyss (1466780) Depot Depot 1466780
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