PSN Ver 1.44 Notes:
Fixes:
- Various map bugs/exploits
- Using a ladder will no longer cause a player to get stuck
- Bandaging no longer causes equip failure
- Leavenworth: Removed invisible wall blocking cell exit
PC Ver 338207 Notes:
Features:
- Clan Tags can be set in your americasarmy.com account settings (when set on a platform, the platform saved value will have priority)
- Added an option to display a player's Steam ID in spectate
Fixes:
- Ladders no longer cause the player to get stuck
- Server default value for automatic spotting players set to false
- Audio emotes will function in offline mode
- Bandaging can no longer cause a player to equip nothing
- Fixed a client crash that could occur when changing maps
- Blocked weapon drops for a short time after round start, to prevent duplication
- Fixed a crash that could occur when joining a server with no player to spectate
- Updated some old server logs that could cause a Linux server to crash
- Some art packages were updated to force verification
- A case where an admin could not logout was fixed
- Admin kick/ban interface updated
- "\n" is no longer allowed in player names
- Leavenworth: Removed invisible wall blocking cell exit
- Redline & Intercept & Siege: added blocking volumes to prevent wall clipping
- Siege: added a metal pillar to block an exploitable window
- Uptown: fixed the LOD on the boarded door so it does not disappear at longer range
- Springstreet: updated the LOD on some concrete bricks so they do not disappear at long range
- Reaction: Fixed audio for upper door switch
- Reaction: Bullet penetration fixed for machines / pipes / metal walkways
- Reaction: Floating map decor updated
- Reaction: Some locations with rough edges causing player slowdowns updated
- InsurgentCamp: No longer allows dual render scope usage
Changed files in this update