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Update notes via Steam Community
Hey there,

it has been more than one year since Altwaldheim has launched. Many things happened during that time. Altwaldheim now belongs to Ascendancy Games, a company founded by me with the goal to add more games to the world of Altwaldheim. The future will be awesome!

Altwaldheim has received a major patch today. This patch includes more events, an easy difficulty, more quality of life to the UI and balance reworks. Some of the changes are listed below:



Difficulty Rework

  • Added a new easy difficulty. In Easy, you will start with significantly more resources
  • Reworked normal difficulty to be fairer. See balance section.
  • Made hard difficulty harder.
  • Hard now has "Catastrophic Events"


Events

  • Added more events. The game now has more than 200 events.
  • The same event cannot repeat for at least 7 weeks.
  • Added catastrophic events to hard difficulty. These events can lead to permanent damage, like permanently receiving less gold per turn.
  • Rebalanced the rewards and outcomes of many events.


Balance

  • More different type of enemy waves were added.
  • Some enemy waves were too hard, while others were too weak. They were reworked accordingly.
  • The lategame enemies were buffed, especially the final wave. Do not underestimate it!
  • Changes to several units, enabling more different strategies.




Again, thanks for playing Altwaldheim. Look forward to new projects from us!
Windows Altwaldheim: Town in Turmoil Content Depot 1363141
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