BUGFIXES:
- 2 controllers can now be used in local multiplayer
- Purchasing items at a shop with a full inventory will drop the purchased item on the floor
- Picking up plums no longer plays an animation, and instead drops the plum on the floor as an item
- Fixed a crash involving using staffs in the Molten Rift
- Crimson Berserker ring has a maximum cap, and resets when exiting from a save file
- Jungle dungeon boss phase 1 can no longer be killed before starting the fight
- Jungle dungeon boss crashes fixed
- Boss achievements which did not activate on boss kill are now awarded when opening a save
- Mongo will now correctly drop loot if he has already been killed and the loot has not been taken
- Recipes now display correctly in the crafting menu
- Brimstone armour alignment fixes
- Prevented players from dashing to the sides of the arena
- You can now re-enter the Banished Executioner's room to get Avarn's Blade if you missed it
Quality of life:
- Storage space has been made a lot larger
- Weapons and armours that are used for crafting are now marked as materials
- Shrines no longer deal damage when you fail
- Ocean shrine challenge with lazers has been fixed to prevent failures from touching no lazer
- Unique items can no longer be trashed
- Storage chest added to Chamberstone
- Renamed "hardcore" to "hard"
Balancing:
- Reduced difficulty of the triple homing shot shrine in Pine Peak
- Reduced difficulty of the ice sliding segments in the ice dungeon
- Reduced difficulty of the dash section guarding the Berserker Ring
- Improved jungle dungeon puzzle to better explain that dash charges are held until you dash
- Archaeologist equipment drop rates reduced
- Dungeon ring stats have been changed
- Items which provide protection hearts have been nerfed
- Boomerangs now lose 50% damage every time they strike a foe instead of 20%
- Terracotta bow no longer pierces, and deals reduced damage
Thank you all for playing.
Changed files in this update