Thank you to everyone who bought the game! Or everyone watching let's plays! Or just taking reading up on the game! Seeing all the interest in Highrise Mogul has been very exciting!
The game will continue to be updated with bug fixes and new content. Today I'm releasing the first patch (Highrise Mogul v1.012). This patch includes some low hanging fruit bug fixes, quality of life improvements and 3 new detail items that you can place in your Highrise!
Patch notes (v1.012):
- Fire spread rate reduced
- First fire chance lowered (fires should now appear later in the game)
- Littering rate slightly reduced
- Fixed bug where room walls went missing if they were previously connected to outside walls
- Fixed door pathfind bug
- Pop up text display money spent/gained improved
- Fixed bug in PR Campaign starting times, now displayed correctly
- Added tooltips for staff
- Fixed bug in promote innovation policy
- Fixed bug in gated community policy GUI
- Fixed issue with clicking on rooms after save/load
- New detail item: ATM
- New detail item: Newspaper stand
- New detail item: USB charging station
Again a huge thank you to everyone who has been reporting bugs and playing the game! Not all known bugs were addressed with this patch but I'm hoping to get to the rest of them soon as well!
Thanks again!
-Olli
Changed files in this update