0.239.1 - live on steam, oculus pc, quest, pico pending
-fixed MP ball machine not appearing
-some updates regarding loading colliders. I think this might have been the core reasons why mismatch environments
were causing game freezes (currently a work around enabled)
-update to pico trigger zone values, clamping .5 to .95
-added multiplayer AI functionality (just like mp ball machine). The multiplayer AI has its own free hit UI. I don't
think a remote player can play with a local AI, but a remote player can view this hit - which means now you can
use pc spectator to spectate on free hit with AI (just not matches for now)
-fixed ball color settings issue
-fixed issue that was causing opponent mic setting not to persist between sessions
-reset pcvr render mode to multi-pass. It looks like single pass was causing some people performance issues. This is
very strange considering that it's supposed to reduce performance load.
-fixed issue that some quest 2 users, when connected to pc, were not being recognized properly, and thus those users
weren't getting access to the adapters.
-fixed spectator monitor viewers able to hop into a friend's match to spectate, and fixed being able to pull one of those users into your room...however the latter needs a server side update.
-updated issues causing g2 and i think index users to occasionally have their camera flip backwards
-updated rift S right controller paddle reposition grip bug
-added audio debug option to mute lose sound (special request)
0.239.1
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
Changed files in this update