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Hi folks,

This patch fixes some perk and card issues and typos, as well as adds a new very hardcore mode in the game for advanced players who eat Pariah for breakfast, but want more skill freedom.

Patch Notes - 03/12 # 1.028.4


Bugfixes

  • Updated all cards with PlayOne or ChooseOne to Ignore Synergies, as it could be misleading that such effects can be Multi- or Fury- casted, ie with a synergy, while they can't.
  • Fixed a few typos in perks and cards.
  • Spiderwood Mine journal entry was missing its map spoiler graphic.


New Game Mode variant: Chosen.


Chosen mode is a very hard (6 skulls) and unforgiving variant of the Sandbox/Adventure mode, aiming to give both a rough start, a challenging/hard mid-game, and encourage exploration. If you don't bring your best build, you will die in the very first node.

Curse of the Chosen (Granted through a perk)

  • Handsize +1.
  • You start with +20 PP.
  • 2x [Lantern of Enlightenment].
  • Minimum Deck requires +10 cards.


Other notable rules

  • You can forsake up to 4 skills.
  • You gain +2 LP per level but only 5 PP per level.
  • Most Settlements are unlocked, but can sell normal cards up to Expertise 3. You can still find Commodities with higher expertise requirements.
  • You can have (up to) 4 copies of each card.
  • All cards are +1 Tier higher. (Areas also drop better rewards)
  • At End of turn: Randomly discard down to 7 cards.
  • DoT effects like Bleed, Venom etc. persist till they expire or cured.
  • Ally stats are capped at 120 Power and 160 Health.
  • Leveling up requires more XP.


New Game Mode properties

  • AutoGrantPerks: ["Perk","Perk",etc.]
  • Using the AutoGrantPerks property you can force certain perks on the player at the start of the mode.
  • NextLevelXPMultiplier: x
  • You can change the default XP multiplier for the next level from 50 to something else.
  • ie. 75, means that to become level 2 you need 2 x 75 = 150 XP (instead of 2 x 50 = 100).
  • AllowToForsakeSkills:x
  • You can allow the Player to forsake up to x skills (instead of up to 2).


Patch Notes - 04/12 # 1.028.5a


Bugfixes

  • Fixed several typos in cards and perks.
  • Prince Charming was missing, he is back.
  • 'Burn' wasn't removing 'Wet' status from Enemies


Misc Changes

  • Updated the Morph codex entry to include Expertise-based Morph.
  • Crafting an Ally's special ability card (ie. by right clicking them) will no longer trigger the active synergies.
Erannorth Chronicles Content Depot 1580801
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