Hey folks!
This update fixes two very serious bugs (which I didn't know how to reproduce for a very long time, and discovered how to just recently), along with a minor problem.
Version 1.2.11:
- fixed being capable of removing objects that shouldn't be removed by using a combination of saving and loading in a particular pattern
- fixed some problems with saving of bullet class/subclass objects, resulting in problems like bullets disappearing after reseting to the previous save state
- fixed some problems with the game not correctly playing the "invalid use" sound when trying to unload weapons that we're on maximum ammo for
Don't forget to report any issues you encounter in this thread!
You can also join the official Discord server!
Thanks for reading, hope you're enjoying the game!
Game patch 1.2.11
Update notes via Steam Community
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