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Update notes via Steam Community
Greetings!

We've got an update coming your way, we've been monitoring the bug reports and feedback over the weekend and we've made a few adjustments to gameplay.

Post Scriptum is still on Sale with a 75% discount



If you still haven't grabbed yourself a copy of Post Scriptum, don't worry time hasn't run out just yet, but it will soon. Post Scriptum is currently on sale with a 75% discount and with the Christmas holiday just around the corner, maybe even an early gift for a friend?

Don't miss out!


Changelog v2.1.1984.5388

- Added Roadmap to the main menu.
- Added new explosion effect to wrecks when they disappear.
- Fixed magnetic mines not dealing damage to vehicles.
- Updated AP Shell impacts against concrete, brick & wood.
- FOBs can now be dug up by enemies using a shovel.
- Increased FOB limit to 4 per side.
- Increased Armoured tickets from 1200 to 2000.
- Increased airstrike damage to ensure deployable destruction.
- Adjusted Staghound handling performance.
- Fixed APX 47mm steering.
- Fixed grainy rain effect.
- Fixed 20mm shells using big shell trackers.
- Fixed missing Somua wheel fx.
- Fixed minor issue with welding fx in the main menu.
- Fixed some issues with LCT's and vehicle decay.
- Fixed missing German crewman kit on St Mere Eglise Armoured.

REPORTED ISSUES THAT NEEDS MORE INFO:
- Players are sometimes invisible to tank crews.

Sincerely,
Periscope Games



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