Spectrolite is out for a week now, so go grab it if you haven't already!
I hope you guys find the game exciting, and in the meantime we are still working very hard to make your experience even more enjoyable by bringing you UPDATE 1 of Spectrolite with major performance increase for lower-end PCs.
We added more graphics options, such as a Very Low graphics preset, Resolution Scaling and Level of Detail Scaling sliders to have even more control over your settings.

See the detailed changelog of UPDATE 1 here:
PERFORMANCE
- Added Very Low graphics preset
- Added Resolution Scale slider
- Added Level of Detail slider
- Adjusted lights in Sunstone final building for better performance
- Adjusted particles in Sunstone final building for better performance
VARIOUS CHANGES
- Added values to sliders in the menu
- Added LiveSplit support
- Adjusted checkpoint particle spawns
- Adjusted the bass of Specter sound effects
- Fixed rubble particle color
- Added new yellow lamps on Sunstone
- Added new objects around Sunstone smoke poster
- Fixed reflection issues on Sunstone buildings
- Fixed lighting issue on Sunstone end portal
- Fixed issue where you couldn't jump at the end of the big slide on Sunstone
- Adjusted Sun position on Kyanite
- Removed Moonstone skip to the end
- Fixed reflection issues on Moonstone
- Adjusted a vase collision on Moonstone
- Fixed not looping rain sound on Moonstone
- Fixed an overlapping pillar on Serpentine
- Adjusted volume of Spectrolite soundtrack
- Adjusted spinning tower checkpoint on Spectrolite
- Fixed lighting issue on a building on Spectrolite
- Changed the color of a poster to white on Spectrolite
- Fixed reflection issues on Spectrolite glass bridges
- Fixed a deload issue with a broken bridge on Spectrolite
Join the Spectrolite community for discussions and speedrunning!

Changed files in this update