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Update notes via Steam Community
Hello Saviours of Humanity,

We have released a new build for you today with several smaller updates and bug fixes in the game!

  • From now on, the conveyor belt in factory now also moves the claymore and other deployables. This opens the door to find out some new strategies on how to blow up those nasty machines!
  • We fixed a bug where hidden deployables would not spawn when loading a save that contained them
  • We also took care of an issue where the target escape hex would not be loaded when loading a save
  • The soundtrack state will not get stuck in exploration during the third mission from now on!


We wish you a great day and all the best in your battle against the menacing machinery!

Stay tuned, we'll be back with more updates to the game soon!

Changed depots in update1 branch

View more data in app history for build 7734780
Rise of Humanity Release Depot Depot 1048531
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