This release brings new particle based procedural modeling nodes as well as UX updates like being able to bring any window full-screen easily, a clearer new graph dialog, the ability to close multiple graphs at once and a ton of other improvements.
Get all the details on this new release in our dedicated article on the Substance 3D Magazine!
Note: This release is also the first release of the 2022 version.
This year, this new Designer not only comes with a new Painter release but we're also bringing Sampler (ex-Alchemist) and Stager to Steam, don't miss out on those during their introductory sale!
Here are the full release notes:
Added:
- [Substance models] Add tooltips for nodes parameters
- [Substance models] Allow to display in overlay in the 3D viewport the result of an intermediate node
- [Substance models] Improve how Basis are displayed
- [Substance models] Preserve the objects' hierarchy when exporting a Substance Model graph to .fbx
- [Substance models] Support multiple materials in FBX/OBJ export from Substance Model graph
- [Substance models][Content] Particle node
- [Substance models][Content] Generative Transform node
- [Substance models][Content] Organic Pattern node
- [Substance models][Content] Particles from Instances node
- [Substance models][Content] Particle Pruning node
- [Substance models][Content] Lathe node
- [Substance models][Content] Shell node
- [Substance models][Content] Projection node
- [Substance models][Content] Curve Trim node
- [Substance models][Content] Update Curve Sampler node
- [Substance models][Content] Update Mesh Sampler node
- [Substance models][Content] Update Jitter node
- [UX] Button to maximize current view
- [UX] Update the New Graph window
- [UX] Add 'Download Player' option in Tools menu and aggregate with 'Locate Player'
- [UX] Add 'Close All' entry to the file menu
- [UX] Apply consistent casing throughout the main menu
- [UX] Automatically display the properties of duplicated graph items
- [UX] Add buttons in the graph toolbar to disable constant screen size for Frame titles / Comments / Pins
- [UX] Buttons to copy versions information to the clipboard in the About dialog
- [Materials] Inputs relative to inputs
- [Content] Add 'Tiling' option on 3D Perlin Noises
- [Content] New Diffusion process node
- [Content] New PBR Render node version
- [Interoperability] Receive SBS and SBSAR from Sampler
- [Interoperability] Send SBSM To Stager (not available on Steam versions)
- [3D View] Add an option to disable backface culling
- [3D View] Add an option to display Vertex tangent space
- [Explorer] Highlight graph in the Explorer when double clicking the Graph View's background
- [Explorer] Remove the 'Explore' option in contextual menus
- [Bakers] Hide deprecated bakers
- [Color Management] Add support for OCIO v2 config file rules
- [Library] Rename categories according to graph types
- [Preferences] Auto-disable the CPU in Iray hardware preferences if supported CUDA GPU is detected
Fixed:
- [Substance models] Crash on Mac when using "as sudb" option on .fbx
- [Substance models] Crash when exporting to SBSM in a specific case
- [Substance models] Export failure when exporting exposed parameters which widgets were never built
- [Substance models] Random crash when opening a graph that refers to multiple .fbx files
- [Substance models] Ranges are not applied dynamically in exposed parameters' widgets
- [Substance models] Reload mesh option doesn't work on resources used in Substance models graph
- [Substance models] Scenes are not displayed in an available 3D View in a specific case
- [UI] Disable area is too large in material options
- [UI] Style issue in 'Package File not Saved' dialog
- [UI] Tab key has to be pressed twice to navigate across values
- [UI] Zooming with mouse drag is inversed between 3D View and other Viewports
- [UI] Loading an already open SBS using the 'Recent files' list incorrectly triggers a 'Package Not Found' prompt
- [UI][macOS] Incorrect default interface layout after starting the application
- [UI] Packages cannot be saved to a drive's root (Windows only)
- [Graph] 'Automatically display in 2D View' option is inconsistent in a specific case
- [Graph] 'Open Reference' option is available for SBSAR instance nodes
- [Graph] Pin properties are only displayed when item is created
- [Graph] Pin string rules are inconsistently enforced
- [Graph] Crash when saving an empty graph
- [3D View] Anisotropy angle is inverted in ASM shader
- [3D View] ASM Shader: linearization issues with SSS related maps
- [3D View] Broken OpenGL rendering after closing additional 3D Views in a specific case
- [3D View] The predefined cameras positions are not correct in the 3D View with some .fbx files
- [MDL] 'Add Node' from the contextual menu is not working for MDL Graphs
- [MDL] Bug: Connection of node fails when using float2.x components and alike (SD 11.1.2)
- [MDL] Crash upon opening specific.sbs file
- [MDL] Scene units per meter in Iray not set at render session start
- [MDL] Freezes when tweaking a lerp node in the MDL graph
- [MDL] Order of parameters in exported MDL code
- [Explorer] empty resource folder is created after canceling resource creation
- [Explorer] Only the first element of a package can be moved to the bottom of the list
- [Content] RT Bent Normal and RT AO triggers node computation in nested graphs
- [Input Node] Bitmap in Input Nodes is not updated when UDIM change
- [Iray] Long time is taken when trying to display a Substance models Scene with lots of instances
- [Preferences] Empty line when cancelling the addition of a project file
- [Python editor] 'Close' option stays enabled after closing last script and still includes its name
Changed files in this update