Changelog
- Removed the global maximum limit of emails. Now a maximum of 32 emails can be received from the same address. If the limit is reached, the oldest mail received from this address will be deleted.
- Fixed bug in Terminal that caused the prompt text to not adapt correctly when adding text with autocompletion and exceeding the width of the window.
- Added spam-filter in the Mail program with 3 options available:
1- Only NPCs: You can only receive emails from NPCs. Any email sent by a player using their account or an NPC's account will be blocked.
2- NPCs and Players (default): You only can receive emails from player accounts and NPCs. Any mail sent from a player using an NPC account will be blocked.
3- Filter disabled: You can receive emails from any address
[Nightly] Update v0.7.4070a
- Fixed regression bug that could cause exploits to be generated with very few or no requirements in addition to preventing the version of some libraries from being increased correctly.
NOTE: This fix applies to the new versions of the libraries generated from now on.
- Now you can move the CCTVs with the WASD and arrow keys.
- Only notifications of emails received in the player's main account are shown.
- Fixed script crash when closing a terminal while a user_input was executing.
Changed depots in nightly branch