I've been working on a number of random fixes and tweaks over the past few weeks. Hopefully everything runs a little smoother now. You may not notice much because a lot of the changes are under-the-hood.
Please let me know if you find any glitches and i will try to fix them asap. Also I really appreciate all the feedback about the controls (good and bad). I'm very interested in continually tweaking and improving them.
Here are some of the highlights...
- Player acceleration enhanced.
- VR snap turn now correctly rotates around the player’s location.
- Added jump and landing sounds.
- Transitions re-architected.
- Multiplayer level loading improved.
- Various performance and stability enhancements.
- VR players can now walk onto the bed.
- An existing door becomes unlocked when you satisfy all of the conditions.
Transition Update
Update notes via Steam Community
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