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  • Buffed the scaling ascension perk that speeds up prestige layer unlocks and the scaling heirloom that speeds up combat actions. By effect, this makes various time-based milestones available sooner as well
  • Added a biggest stats chain option for ascension autobuyers, which uses a similar mechanic as mixed prioritization if enabled
  • Improved the performance of some internal formulas for high amounts of prestige layers
  • Improved the buy max button displayed accuracy a bit for certain number ranges
  • Lowered the local save frequency to up to twice per second, down from up to twenty times per second, to reduce disk usage during offline progress processing
  • Various textual corrections/clarifications


Oh and I recently released my second game: Increlution, into Steam Early Access! If you haven't heard of it yet, consider giving the demo a try!
Windows Incremental Adventures Content Depot 1371631
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Linux Incremental Adventures Linux Depot Depot 1371632
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macOS Incremental Adventures MacOS Depot Depot 1371633
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