I hope you enjoy this update with lots of new features, QoL improvements, artwork, lore, etc.! Enough talk, here's the spoilerific changelog:
- Materials: Discover a variety of materials in different areas. Materials can be used in trades, quests and alchemy.
- Alchemy: Throw some materials into a pot and call yourself an alchemist. Unlock recipes to brew useful items.
- Quests: Some NPCs in the game may have quests for you. (more quests will be added in the future)
- Digging: Dig the ground for useful resources, equipment items, scrolls, artifacts, materials or curses
- 3 new areas: The Dark Glade, Kokkaupunki, Cursed Kokkaupunki
- 3 new tools: Shovel, High-tech shovel, Nuclear shovel
- 3 new equipment items: Mini-Shovel, Trader's Suitcase, Wizard Hat
- New artifact: Vortex
- New pet: Ducko
- New scroll: Material Scroll
- New unique leaf: Wood Leaf
- New end game boss
- New achievements
- New lore
- Upgradable tools
- Upgradable pets
- Upgradable unique leaves
- Trades can be boosted to max level
- Crafted leaves: properties can be rerolled
- Crafted leaves salvage cheese count scales with level
- Added Bingo challenge
- Challenges can have a set seed (fixed RNG behavior)
- Many new upgrades
- Background changed for The Hidden Sea
- Leaf behavior changed when blow power is set to 0%
- Kyanite blower enemy damage changed to multiplicative
- Start all converters now take into account the auto-start toggle (no more accidental CP->Cheese converting)
- Some tooltips added
- Some more QoL and balance changes
- Potential memory leak fixes
- Potential game save fixes: this might be an issue related to the number of house items. In case you can't save the game, remove all house items and try again.
- I'm sure I forgot something. For the full changelog, visit our discord server!
Thank you for awesome support, suggestions and feedback! A big thanks to my mods and the beta testers!
Changed files in this update