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Getting back into it! Happy Halloween, everyone! This update finalizes the list of weapons and armor! Weird, right? :D



Newly added are Scythes, Katanas, and Claws!
Not only that, but ALL weapons now have special Feats that have a 20% chance to trigger ANY time you attack. So, if a character doesn't have a good spell option or is out of MP, just attacking still has a good chance to turn the tide of battle!



Staves are a little different in this regard - their Feat is linked to the elemental type and power of the Staff. Check those out. ;)

New Features

  • Added Scythe weapons, icons, animations, crafting, and Reap Feat
  • Added Katana weapons, icons, animations, crafting, and Debilitate Feat
  • Added Claw weapons, icons, animations, crafting, and Rend Feat
  • Added Shield Armor, icons, and crafting
  • New Bows Weapon Feat: Arrow Rain
  • New Swords Weapon Feat: Sword Trip
  • New Axe Weapon Feat: Armor Breach
  • New Spears Weapon Feat: Skewer
  • New Staves Weapon Feat: Spell Casting


Enhancements

  • Changed "Usable" in Items menu to "Items", and "Special" to "Unique"
  • Removed "Power" listing from Items menu to fit all categories better
  • Zero's default/usable weapons changed from Swords/Axe to Claws/Axe
  • Decreased Petrifying Scream targets from 4 to 2


Fixes

  • Changed Stun to only effect an enemy/ally for a single turn to prevent "stun lock"


Windows Linux 64-bitEnglish Kin's Chronicle Depot 1617801
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