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Update notes via Steam Community
Hello everyone! The third monthly update is here just in time for Halloween! So far it's the biggest update yet! This month we get a new mission, "Magmanimous Escape", two new standard customization options, and FOUR new Halloween themed customization options!

But that's not all! Along with a host of bug fixes and other improvements, the new level introduces a brand new weapon, the Crossbow, which you as the Hamster God can use to dispatch enemies, trigger environmental effects, and make conductive links. Which brings us to the next major addition, power and conductivity! Now the game features power sources, power lines, and conductive materials, adding a whole new level of depth the puzzles of HamsterVeRse!

Change Log v0.131:

- Added new mission, Magmanimous Escape

- Added new enemy type: Grabber Worm

- Added new weapon: Crossbow

- Added new customization options: (Witch Hat, Jack o' Lantern, Bat Ears, Fur Style (Zombie), Bracelet 1, Mustache 3

- Added four new Gold status challenges (affected levels: Awakenings, The Elevator, The Split)

- Added footstep particle effects

- Added power + conductivity gameplay (power lines, power pylons, conductive materials)

- Added the option to choose individual Hamsters' favorite color

- Added the ability to equip jewelry to eyebrows and ears instead of just limbs

- Added color highlights to the magnetic hook tethers reflecting Hamsters' favorite color

- Added the ability to Pause the game

- Reduced install size by 60%

- Fixed an issue where Hamsters could 'turtle' when lying exactly flat on their back

- Prefabs which contain building blocks not available at the current Assembler no longer appear in the Prefab Chest

- Improved Slingshot gameplay

- Improved Hamster control

- Various tweaks to lighting in The Elevator

- Various bug fixes related to UI and input
Windows HamsterVeRse Content Depot 1668481
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