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Update notes via Steam Community
GENERAL:
  • A new country, Poland, has been added.
  • Introduced a system of signaling players to each other.
  • Game camera now has inertia - it accelerates and stops not instantly.


GRAPHICS:
  • Improved graphic.
  • Optimized rendering algorithms. This has resulted in a significant increase in FPS when the camera is not moving.
  • Animation switching for most units is now smooth.


BALANCE:

Stone Age:
  • Warrior: health reduced from 70 to 65.
  • Bulwark: building speed increased by 25%.


Early Europe:
  • Worker: wood gathering speed increased from 1.2 to 1.3, stone mining speed increased from 1.0 to 1.1
  • Farm: construction speed reduced by 30%.
  • Battleboat: movement speed increased from 40 to 45.


Early Asia:
  • Poultry yard: construction speed reduced by 40%.
  • Sampan: movement speed increased from 40 to 45.


Western Europe:
  • Mill: construction speed decreased by 30%.
  • Trebuchet: the price has been reduced from 0/1000/300 to 0/800/250.
  • Onager: maximum attack range reduced from 200 to 190, price increased from 0/300 to 100/350.


Eastern Europe:
  • Mill: construction speed reduced by 25%.


West Asia:[list]
  • Barnyard: construction speed reduced by 40%.
  • [*]Mamluk: armor, on average, increased from 5.2 to 7.5.

    East Asia:[list]
  • Poultry yard: construction speed decreased by 40%.
  • Hand cannon: attack distance changed from 20-250 to 40-230.
  • Springald: price reduced from 0/400/100 to 0/400/50, Minimal attack distance reduced from 50 to 40, construction speed increased by 50%.
  • Rocket cannon: projectile damage radius increased by 36%, building speed increased by 50%
  • [*]Battleship: the number of required population is increased from 4 to 5.

    Abstract country:[list]
  • Armored car: production time reduced from 100 to 70 seconds, damage increased from 18 to 20.
  • Howitzer: production time decreased from 100 to 80 sec.
  • Motorcycle: attack distance decreased from 150 to 130, damage on buildings decreased from 8 to 6, projectile dispersion increased from 18% to 20%, movement speed decreased from 120 to 110.
  • Wonder: health increased from 3000 to 5000.
  • [*]Torpedo boat: movement speed increased from 60 to 70.

    Russia:
    • Soldier: improvement from Musketeer or Grenadier now requires a barracks.


    Turkey:
    • Mortar: damage increased from 130 to 160, projectile dispersion reduced from 20% to 18%.


    China:
    • Type FT: time between shots reduced from 6 to 5 seconds.


    Germany:[list]
  • Panther tank: damage increased from 100 to 130, health increased from 1000 to 1100, projectile dispersion reduced from 20% to 15%.
  • Me.262: price reduced from 400/800/1200 to 400/700/1000, production time reduced from 150 to 120 sec.
  • Goliath operator: price reduced from 1500/500/1000 to 1200/500/800, production time reduced from 180 to 120 sec.
  • Flammenwerfer: time between attacks reduced from 5 to 3 sec., movement speed increased from 45 to 50.
  • Armored flammenwerfer: time between attacks reduced from 5 to 3 seconds, movement speed increased from 40 to 45.
  • [*]Cannon Kolossal: time between attacks reduced from 8 to 5 seconds.

    Japan:
    • Light Mortar: time between attacks reduced from 8 to 7 sec.
    • Fugo: price reduced from 400/100 to 350/100.
    • G4M Bomber: health increased from 350 to 400, range increased from 100 to 120 seconds, torpedo damage increased from 420 to 500.
    • Sakura blossom MXY7: airfield price reduced from 100/600/100 to 100/400/100.
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