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Update notes via Steam Community
Phew! It's been a busy couple of weeks since the game launched.

We've added 3 creepy new tracks and .. surprise! .. an entirely new single player game mode! In Grand Prix, you get to race in a tournament (such as the graveyard cup, filled with spooky graveyard races) and if you get first place overall you not only win the cup, you also unlock a brand new truck!

Speaking of trucks, we've added some new ones! You'll notice some of the old trucks have been replaced. We've removed the ones that were looking, well, a little low poly let's say. There are no less than 15 new trucks in the game, 8 of them replacing old ones and the rest available to unlock elsewhere. 5 new trucks are unlockable in grand prix mode and two more in the career.

And it's not just new content we've added - there have been a whole host of bugfixes since launch. Scroll down to the bottom of this message for a full list.

Thank you for all your wonderful support and ideas following the launch of the game. As a two-person team, getting so much positive feedback from the community has meant a lot to us. We also love hearing about your ideas for new features and improvements. Please don't stop that!

All that's left for us to say is have a happy Halloween!


Release notes v. EA 1.6.6.6.1:

Added new grand prix single player game mode
Added 3 grand prix events
Added 3 new Halloween levels
Replaced models with new vehicles: RC1, RC2, RC10, RC12, RC16, RC19, RC21, RC23
Added Halloween vehicle
Added hearse / the Undertaker
Added 'new' icon to vehicle select screens
Changed increase difficulty prompt to appear less - now appears after 5 wins on easy and after 10 wins on medium difficulty
Fixed eliminated players being able to get their collisions back
Enabled respawning to happen after race ends (to stop vehicles getting stuck before fade out)
Added 'free roam and multiplayer' to level unlocked message
Fixed joystick not working in UI screens
Removed left/right navigation from play menu
Renamed 'career' to 'campaign'
Numerous spooky hacks to make old save files still compatible
Amped up the boosts power
Amped up the boost sound
Took a second pass at vehicle stats
Added Sly's awesome new truck preview images
Added check to make sure vehicle is on ground before applying boost
Fixed Vroom at the Top event from crashing
Enlarged balls
Fixed track preview for rooftop 5
Fixed missing sounds from screen resolution buttons
Fixed music manager using deprecated code
Changed pool count in positions
HUD removed from free roam in VR mode
Fixed 'new' icon not clearing on free roam
Made AI perform better on smaller tracks (veggie track just got even harder, sorry!)
'return to here' pointer now appears much faster, more reliably and respawns quicker if you're off-target
Raised invisible boost on wrecking yard track
Return to here now only displays during race
Return to here timing updated to be much faster
AI backing up and stuck detection timers faster
Added missing collider to log in wrecking yard 3
Fixed issue with pathfinding (and autosteer) losing its way between end and start of pathfinding due to distance check
Cave 1 count in position moved
Raised hidden boost on cave 1
Added new boost to cave 1
Music now automatically off in free roam mode
Lightened the first two trucks steering
Moved back left pumpkin in a bit to make the corner easier
Fixed skatepark 2 camera rotation
Moved boost in treasure room 3
Fixed UI vehicle unlocked sound
New UI sounds for buttons
Windows 64-bit RC Rush Content Depot 1654801
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