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Update notes via Steam Community
Hi everyone,

Update 3.2 is now officially out. A huge shout out to some people sending us their save files that helped us track down some nasty bugs.

Read everything in the patch notes below.


// Performance

  • Many texture resolution improvements that'll result in fewer high res textures failing to load.
  • Removed older unused referenced assets from the game.
  • Minor game thread optimizations.
  • Foliage optimizations. (Mostly trees)

(These changes together have also made the game 600MB smaller. Almost 10% smaller install size.)

// Other

  • Updated our save & load plugin.
  • Minor tree billboard fixes.
  • Decreased intensity of critical hit particle.


// Bug fixes

  • Fixed a bug where the wrong number would show up in the center of the screen for the amount of arrows that you have.
  • Fixed a bug where slow motion could get stuck. (So the game would stay in slow motion)
  • Fixed minor visual issues in the intro. (Characters at the end)


// Crashes

  • Crash instance fixed where to many un-looted pickup actors would break the save/load plugin.

Loot is now automatically called to Aron after an encounter. (In a certain range) (Only applies to pick-ups)

- Tim van Kan
Windows 64-bitEnglish Aron's Adventure Content Depot 1013911
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