A short message to you
In the last few months, I've been watching some of you playing the game (through youtube or twitch), I've read the reviews and comments on the game page and I just wanted to give you all a huge thank you for giving your time to play the game and providing beneficial feedback.
Let's get down to business
I've been keeping track of some things that were mentioned about improvement and other additions that would make the game better during gameplay.
Here is the list of all the changes, spoiler-free, that are now available in the new, updated 8.3 version.
Largest Change: YOU CAN FINISH THE GAME... WHAT!?!
I know..., why would we release some puzzle game that would not allow you to complete its weird maze? Apparently, there were a few bugs related to screen size that was shifting the ending screen to negative infinity not allowing anyone to see it.
Nonetheless, the endings are now clearly defined and ready to be accessed as well as other story bits that weren't previously available.
Other Fixes
This is a shortlist of all the new things that were fixed or remade
Fixed things:
- Tutorial canvas scales to better fit screen
- Main menu canvas scales to better fit screen
- Main Game canvas scales to better fit screen
- End Game canvas scales to better fit screen
- Bear traps can only catch you once per trap
- Repositioning of all bear traps
- "E" only appears on your screen once you're close to an interactable object and immediately disappears if you leave the area
- Adding extra indication on possible locations that you can explore
- Options Menu has been implemented in the main menu
- The typewriter will automatically go to the next message after 35 seconds in case the player does not click to progress the text
- The typewriter messages no longer overwrite each other
- Hourly notes can be turned off during gameplay until midnight
- Better instructions on how to use the RED BOOK in the basement
- When you beat the game the House Clock will no longer count towards 3 AM
- The game will calculate your final time and give you a proper ending title
There are a few other surprises that I won't spoil here, however, I would like to provide a disclaimer right away. There haven't been any changes in the game's jumpscare animations.
As much as I would love to have a flashier jumpscare the experience 3 O'clock Horror provides is not really focused on the jumpscare aspect of the game but on the Lovecraftian storytelling told by our protagonist. For that reason, that update will have to be left for some other time.
The community
If you'd like to participate and give feedback or share an idea that you believe may benefit the game feel free to open a new discussion here on steam and I'll keep them in mind for a future update.
If you'd like to brag about your Final Game time, share them here and see if anyone can beat your time. Who knows, I might put the names of the top 5 fastest "Night Cleansers" into the game credits.
Bear in mind I am working on this game alone and that updates take a while to come out.
Huge thanks to Noah and Ethan for helping with programming and testing, this build would have taken a much longer time to be ready if it wasn't for them. Their names are already in the credits of this game, but I just wanted to put this one out there, since they are already working on other projects.
Without further ado, best of luck, night cleansers.
Changed files in this update