The following changelog has been automatically generated from GameTracking data .
General
Updated localization files for Portuguese - Brazil, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Spanish - Latin America, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish - Spain, Swedish, Thai, Turkish, Ukrainian, and Vietnamese
English Localization
op11_quest_name_1119 : Guardian - Rock The Kasbah › Guardian - <i>Rock The Kasbah</i>
op11_quest_name_1120 : Deathmatch Checkpoints - Nuke - Atomic Punk › Deathmatch - Nuke - <i>Atomic Punk</i>
op11_quest_name_1121 : Casual - The First Five Cuts Are The Deepest › Casual - Group Sigma - <i>The First Five Cuts Are The Deepest</i>
DirectChallenge_BadKeyText : The Queue Code you have entered is invalid › No queue found for code '{s:code}'
DirectChallenge_join_title : Join by Code › Enter A Code
musickit_bbnos_01 : bbno$, u mad!
musickit_bbnos_01_desc : bbno$ formulates 'the' toxic gamer anthem, u mad! Are u mad? LOL get good scrub. Research shows if you play with this Music Kit equipped you'll immediately go from Silver to Global.
coupon_bbnos_01 : Music Kit | bbno$, u mad!
coupon_bbnos_01_stattrak : StatTrak™ Music Kit | bbno$, u mad!
quest_action_plural_act_gg_upgrade_to_knifegg : upgrades
quest_action_singular_act_gg_upgrade_to_knifegg : upgrade
quest_action_singular_act_survivalincome : dollar
quest_action_plural_act_survivalincome : cash
quest_1119_var_desc : Get shotgun kills in <b>Guardian: {s:location}</b>.
quest_1120_var_desc : Get kills in a series of different radar locations
quest_1123_var_desc : Get SMG kills in <b>Guardian: {s:location}</b>.
quest_1125_var_desc : Complete a variety of tasks
quest_1127_var_desc : Get rifle kills in <b>Guardian: {s:location}</b>.
quest_1128_var_desc : Get a killstreak in <b>Deathmatch: {s:location}</b>.
quest_1131_var_desc : Get kills in <b>Guardian: {s:location}</b>.
quest_1132_var_desc : Get kills in a series of different radar locations
quest_1135_var_desc : Get shotgun kills in <b>Guardian: {s:location}</b>.
quest_1137_var_desc : Complete a variety of tasks with utility
quest_1241_var_desc : Win {d:points} match
quest_1242_var_desc : Win {d:points} rounds
quest_1243_var_desc : Get a kill from Outside
quest_1244_var_desc : Get a kill from Bombsite A
quest_1245_var_desc : Get a kill from Lobby
quest_1246_var_desc : Get a kill from Ramp
quest_1247_var_desc : Get a kill from Bombsite B
quest_1248_var_desc : Get a kill from Secret
quest_1249_var_desc : Get a kill from Outside (again!)
quest_1250_var_desc : Get a kill from T Start
quest_1251_var_desc : Get a kill from the top of Silo
quest_1252_var_desc : Get a kill from CT Start
quest_1253_var_desc : Do {d:points} times in a <i>single match</i>: Kill with one of your first 5 bullets of the round.
quest_1254_var_desc : Get {d:points} kills
quest_1255_var_desc : Get {d:points} MVPs in a <i>single match</i>
quest_1256_var_desc : Win {d:points} rounds
quest_1257_var_desc : Get {d:points} headshot kills in a <i>single match</i>
quest_1258_var_desc : Get {d:points} headshot kills
quest_1259_var_desc : Earn money while your tablet has lost reception
quest_1260_var_desc : Purchase the high res tablet upgrade
quest_1261_var_desc : Destroy an automated sentry gun turret
quest_1262_var_desc : Plant C4 at Tourist
quest_1263_var_desc : Damage an enemy while standing on a rock
quest_1264_var_desc : Win {d:points} match
quest_1265_var_desc : Win {d:points} rounds
quest_1266_var_desc : Get a streak of 3 kills
quest_1267_var_desc : Get a streak of 5 kills
and 48 more.
Items
Music Kit | bbno$, u mad! has been added
StatTrak™ Music Kit | bbno$, u mad! has been added
Trapper Aggressor | Guerrilla Warfare Changed vo_prefix
from jungle_male
to jungle_fem
Trapper | Guerrilla Warfare Changed vo_prefix
from jungle_male
to jungle_fem
Music Definitions
bbno$, u mad! has been added
Quest definitions
placeholder_1241 (Win {d:points} match ) has been added
Game mode: competitive
Map: cs_insertion2
Points: 1
Operational Points: 1
Expression: %act_win_match%
placeholder_1242 (Win {d:points} rounds ) has been added
Game mode: competitive
Map: cs_insertion2
Points: 21
Operational Points: 1
Expression: %act_win_round%
Competitive - Short Match - Insertion II (Unknown ) has been added
Game mode: competitive
Map: cs_insertion2
Points: 1
Operational Points: 3
Expression: QQ:|1242|1241
Guardian - Rock The Kasbah (Get shotgun kills in Guardian: {s:location}. ) has been added
Game mode: cooperative
Map: dz_sirocco
Points: 1
Operational Points: 2
Expression: %act_win_match%
placeholder_1243 (Get a kill from Outside ) has been added
Game mode: deathmatch
Map: de_nuke
Points: 1
Operational Points: 1
Expression: %act_kill_human% && %player_location_Outside%
placeholder_1244 (Get a kill from Bombsite A ) has been added
Game mode: deathmatch
Map: de_nuke
Points: 1
Operational Points: 1
Expression: %act_kill_human% && %player_location_BombsiteA%
placeholder_1245 (Get a kill from Lobby ) has been added
Game mode: deathmatch
Map: de_nuke
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %player_location_Lobby% || %player_location_Squeaky% || %player_location_Vending% || %player_location_Hut% )
placeholder_1246 (Get a kill from Ramp ) has been added
Game mode: deathmatch
Map: de_nuke
Points: 1
Operational Points: 1
Expression: %act_kill_human% && %player_location_Ramp%
placeholder_1247 (Get a kill from Bombsite B ) has been added
Game mode: deathmatch
Map: de_nuke
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %player_location_BombsiteB% || %player_location_Observation% || %player_location_Decon% || (%cond_player_x% > 1050 && %cond_player_x% < 1500 && %cond_player_y% > -1150 && %cond_player_y% < -650 && %cond_player_z% < -530) )
placeholder_1248 (Get a kill from Secret ) has been added
Game mode: deathmatch
Map: de_nuke
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %player_location_Tunnels% || %player_location_Secret%)
placeholder_1249 (Get a kill from Outside (again!) ) has been added
Game mode: deathmatch
Map: de_nuke
Points: 1
Operational Points: 1
Expression: %act_kill_human% && %player_location_Outside%
placeholder_1250 (Get a kill from T Start ) has been added
Game mode: deathmatch
Map: de_nuke
Points: 1
Operational Points: 1
Expression: %act_kill_human% && %player_location_TSpawn%
placeholder_1251 (Get a kill from the top of Silo ) has been added
Game mode: deathmatch
Map: de_nuke
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( ( (%cond_player_x% - 78)*(%cond_player_x% - 78) + (%cond_player_y% - -1660)*(%cond_player_y% - -1660) + (%cond_player_z% - 44)*(%cond_player_z% - 44) ) < (300*300) )
placeholder_1252 (Get a kill from CT Start ) has been added
Game mode: deathmatch
Map: de_nuke
Points: 1
Operational Points: 1
Expression: %act_kill_human% && %player_location_CTSpawn%
Deathmatch - Nuke - Atomic Punk (Get kills in a series of different radar locations ) has been added
Game mode: deathmatch
Map: de_nuke
Points: 10
Operational Points: 1
Expression: QQ:>1243>1244>1245>1246>1247>1248>1249>1250>1251>1252
placeholder_1253 (Do {d:points} times in a single match: Kill with one of your first 5 bullets of the round. ) has been added
Game mode: casual
Map group: mg_casualsigma
Points: 5
Operational Points: 1
Expression: %act_kill_human% && %cond_bullet_since_spawn% <= 5
placeholder_1254 (Get {d:points} kills ) has been added
Game mode: casual
Map group: mg_casualsigma
Points: 30
Operational Points: 1
Expression: %act_kill_human%
Casual - Group Sigma - The First Five Cuts Are The Deepest (Unknown ) has been added
Game mode: casual
Map group: mg_casualsigma
Points: 1
Operational Points: 2
Expression: QQ:|1254|1253
placeholder_1255 (Get {d:points} MVPs in a single match ) has been added
Game mode: competitive
Map: de_dust2
Points: 3
Operational Points: 1
Expression: %act_round_mvp%
placeholder_1256 (Win {d:points} rounds ) has been added
Game mode: competitive
Map: de_dust2
Points: 21
Operational Points: 1
Expression: %act_win_round%
Competitive - Short Match - Dust II (Unknown ) has been added
Game mode: competitive
Map: de_dust2
Points: 1
Operational Points: 3
Expression: QQ:|1256|1255
Guardian - Painkiller (Get SMG kills in Guardian: {s:location}. ) has been added
Game mode: cooperative
Map: cs_insertion2
Points: 1
Operational Points: 2
Expression: %act_win_match%
placeholder_1257 (Get {d:points} headshot kills in a single match ) has been added
Game mode: gungameprogressive
Map group: mg_skirmish_armsrace
Points: 16
Operational Points: 1
Expression: %act_kill_human% && %cond_damage_headshot%
placeholder_1258 (Get {d:points} headshot kills ) has been added
Game mode: gungameprogressive
Map group: mg_skirmish_armsrace
Points: 30
Operational Points: 1
Expression: %act_kill_human% && %cond_damage_headshot%
Arms Race - Hurricane (Unknown ) has been added
Game mode: gungameprogressive
Map group: mg_skirmish_armsrace
Points: 1
Operational Points: 2
Expression: QQ:|1258|1257
placeholder_1259 (Earn money while your tablet has lost reception ) has been added
Game mode: survival
Map: dz_county
Points: 1
Operational Points: 1
Expression: %act_survivalincome% && %cond_tablet_reception_is_blocked%
placeholder_1260 (Purchase the high res tablet upgrade ) has been added
Game mode: survival
Map: dz_county
Points: 1
Operational Points: 1
Expression: %act_dz_purchase_item% && %cond_tablet_has_upgrade_highres%
placeholder_1261 (Destroy an automated sentry gun turret ) has been added
Game mode: survival
Map: dz_county
Points: 1
Operational Points: 1
Expression: %act_kill_other% && %victim_classname_dronegun%
placeholder_1262 (Plant C4 at Tourist ) has been added
Game mode: survival
Map: dz_county
Points: 1
Operational Points: 1
Expression: %act_plant_bomb% && (%cond_player_x% > -3000 && %cond_player_x% < 1150) && (%cond_player_y% > -50 && %cond_player_y% < 3700)
placeholder_1263 (Damage an enemy while standing on a rock ) has been added
Game mode: survival
Map: dz_county
Points: 1
Operational Points: 1
Expression: %act_damage% && %player_surface_rock%
Danger Zone - County - Scorpion (Complete a variety of tasks ) has been added
Game mode: survival
Map: dz_county
Points: 5,3,1
Operational Points: 1
Expression: QQ:|1259|1260|1261|1262|1263
placeholder_1264 (Win {d:points} match ) has been added
Game mode: scrimcomp2v2
Map: de_shortnuke
Points: 1
Operational Points: 1
Expression: %act_win_match%
placeholder_1265 (Win {d:points} rounds ) has been added
Game mode: scrimcomp2v2
Map: de_shortnuke
Points: 21
Operational Points: 1
Expression: %act_win_round%
Wingman - Nuke (Unknown ) has been added
Game mode: scrimcomp2v2
Map: de_shortnuke
Points: 1
Operational Points: 3
Expression: QQ:|1265|1264
Guardian - Hooded Crane (Get rifle kills in Guardian: {s:location}. ) has been added
Game mode: cooperative
Map: dz_blacksite
Points: 1
Operational Points: 2
Expression: %act_win_match%
placeholder_1266 (Get a streak of 3 kills ) has been added
Game mode: deathmatch
Map group: mg_casualsigma
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %cond_life_killstreak_human% == 3 )
placeholder_1267 (Get a streak of 5 kills ) has been added
Game mode: deathmatch
Map group: mg_casualsigma
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %cond_life_killstreak_human% == 5 )
placeholder_1268 (Get a streak of 7 kills ) has been added
Game mode: deathmatch
Map group: mg_casualsigma
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %cond_life_killstreak_human% == 7 )
Deathmatch - Group Sigma - Red-bellied Piranha (Get a killstreak in Deathmatch: {s:location}. ) has been added
Game mode: deathmatch
Map group: mg_casualsigma
Points: 3,2,1
Operational Points: 1
Expression: QQ:>1266>1267>1268
placeholder_1269 (Get {d:points} kills with someone else's gun in a single match ) has been added
Game mode: casual
Map group: mg_casualdelta
Points: 7
Operational Points: 1
Expression: %act_kill_human% && %cond_item_borrowed%
placeholder_1270 (Get {d:points} kills with someone else's gun ) has been added
Game mode: casual
Map group: mg_casualdelta
Points: 15
Operational Points: 1
Expression: %act_kill_human% && %cond_item_borrowed%
Casual - Group Delta - Yellow-crowned Parrot (Unknown ) has been added
Game mode: casual
Map group: mg_casualdelta
Points: 1
Operational Points: 2
Expression: QQ:|1270|1269
placeholder_1271 (Win {d:points} match ) has been added
Game mode: competitive
Map: de_mirage
Points: 1
Operational Points: 1
Expression: %act_win_match%
placeholder_1272 (Win {d:points} rounds ) has been added
Game mode: competitive
Map: de_mirage
Points: 21
Operational Points: 1
Expression: %act_win_round%
Competitive - Short Match - Mirage (Unknown ) has been added
Game mode: competitive
Map: de_mirage
Points: 1
Operational Points: 3
Expression: QQ:|1272|1271
Guardian - Water Landing (Get kills in Guardian: {s:location}. ) has been added
Game mode: cooperative
Map: dz_sirocco
Points: 1
Operational Points: 2
Expression: %act_win_match%
placeholder_1273 (Get a kill from Mid Doors ) has been added
Game mode: deathmatch
Map: de_dust2
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %player_location_MidDoors% )
placeholder_1274 (Get a kill from Catwalk ) has been added
Game mode: deathmatch
Map: de_dust2
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %player_location_Middle% || %player_location_Catwalk% || %player_location_ShortStairs% )
placeholder_1275 (Get a kill from Top of Mid ) has been added
Game mode: deathmatch
Map: de_dust2
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %player_location_TopofMid% || %player_location_OutsideLong% )
placeholder_1276 (Get a kill from Pit ) has been added
Game mode: deathmatch
Map: de_dust2
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %player_location_Pit% || %player_location_Side% ||( %cond_player_x% > 965 && %cond_player_x% < 1770 && %cond_player_y% > 215 && %cond_player_y% < 1200 ) )
placeholder_1277 (Get a kill from Bombsite A ) has been added
Game mode: deathmatch
Map: de_dust2
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %player_location_BombsiteA% || %player_location_ExtendedA% ||( %cond_player_x% > 770 && %cond_player_x% < 1790 && %cond_player_y% > 1800 && %cond_player_y% < 3060 ) )
placeholder_1278 (Get a kill from Mid Doors (again!) ) has been added
Game mode: deathmatch
Map: de_dust2
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %player_location_MidDoors% )
placeholder_1279 (Get a kill from Bombsite B ) has been added
Game mode: deathmatch
Map: de_dust2
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %player_location_BombsiteB% || %player_location_BDoors% || %player_location_Hole% )
placeholder_1280 (Get a kill from Tunnels ) has been added
Game mode: deathmatch
Map: de_dust2
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %player_location_UppperTunnel% || %player_location_TunnelStairs% || %player_location_LowerTunnel% )
placeholder_1281 (Get a kill from T Ramp ) has been added
Game mode: deathmatch
Map: de_dust2
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %player_location_OutsideTunnel% || %player_location_TRamp% )
placeholder_1282 (Get a kill from T Start ) has been added
Game mode: deathmatch
Map: de_dust2
Points: 1
Operational Points: 1
Expression: %act_kill_human% && ( %player_location_TSpawn% )
Deathmatch - Dust II - Ground Assault (Get kills in a series of different radar locations ) has been added
Game mode: deathmatch
Map: de_dust2
Points: 10
Operational Points: 1
Expression: QQ:>1273>1274>1275>1276>1277>1278>1279>1280>1281>1282
placeholder_1283 (Deal {d:points} damage while airborne in a single match ) has been added
Game mode: casual
Map group: mg_skirmish_flyingscoutsman
Points: 500
Operational Points: 1
Expression: %cond_player_airborne% ? %act_damage% : 0
placeholder_1284 (Deal {d:points} damage while airborne ) has been added
Game mode: casual
Map group: mg_skirmish_flyingscoutsman
Points: 1000
Operational Points: 1
Expression: %cond_player_airborne% ? %act_damage% : 0
Flying Scoutsman - Airdrop (Unknown ) has been added
Game mode: casual
Map group: mg_skirmish_flyingscoutsman
Points: 1
Operational Points: 2
Expression: QQ:|1284|1283
placeholder_1285 (Win {d:points} match ) has been added
Game mode: competitive
Map: de_inferno
Points: 1
Operational Points: 1
Expression: %act_win_match%
placeholder_1286 (Win {d:points} rounds ) has been added
Game mode: competitive
Map: de_inferno
Points: 21
Operational Points: 1
Expression: %act_win_round%
Competitive - Short Match - Inferno (Unknown ) has been added
Game mode: competitive
Map: de_inferno
Points: 1
Operational Points: 3
Expression: QQ:|1286|1285
Guardian - Hump Day (Get shotgun kills in Guardian: {s:location}. ) has been added
Game mode: cooperative
Map: cs_insertion2
Points: 1
Operational Points: 2
Expression: %act_win_match%
placeholder_1287 (Get to the knife level ) has been added
Game mode: gungameprogressive
Map group: mg_skirmish_armsrace
Points: 1
Operational Points: 1
Expression: %act_gg_upgrade_to_knifegg%
placeholder_1288 (Upgrade your weapon {d:points} times ) has been added
Game mode: gungameprogressive
Map group: mg_skirmish_armsrace
Points: 25
Operational Points: 1
Expression: %act_gg_weapon_upgrade%
Arms Race - Bullseye (Unknown ) has been added
Game mode: gungameprogressive
Map group: mg_skirmish_armsrace
Points: 1
Operational Points: 2
Expression: QQ:|1288|1287
placeholder_1289 (Land a smoke at Top of Mid ) has been added
Game mode: casual
Map: de_inferno
Points: 1
Operational Points: 1
Expression: %act_detonate_smokegrenade% && ( %cond_victim_x% > 960 && %cond_victim_x% < 1550 && %cond_victim_y% > 300 && %cond_victim_y% < 850 )
placeholder_1290 (Land a smoke at Banana ) has been added
Game mode: casual
Map: de_inferno
Points: 1
Operational Points: 1
Expression: %act_detonate_smokegrenade% && %victim_location_Banana%
placeholder_1291 (Land a molotov at Banana ) has been added
Game mode: casual
Map: de_inferno
Points: 1
Operational Points: 1
Expression: %act_detonate_molotov% && %victim_location_Banana%
placeholder_1292 (Blind 3 enemies in a single match ) has been added
Game mode: casual
Map: de_inferno
Points: 3
Operational Points: 1
Expression: %act_flashbang_enemy%
placeholder_1293 (Deal {d:points} grenade damage in a single match ) has been added
Game mode: casual
Map: de_inferno
Points: 50
Operational Points: 1
Expression: %weapon_grenade% ? %act_damage% : 0
Casual - Inferno - Center Of Mass (Complete a variety of tasks with utility ) has been added
Game mode: casual
Map: de_inferno
Points: 5,3
Operational Points: 1
Expression: QQ:|1289|1290|1291|1292|1293
Counter-Strike Global Offensive Beta Common
Depot 731
Windows
Counter-Strike Global Offensive Beta Win Bin
Depot 732
macOS
Counter-Strike Global Offensive Beta Mac Bin
Depot 733
Linux
Counter-Strike: Global Offensive Beta Linux Bin
Depot 734
Extra notes