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Update notes via Steam Community
While we're busy working on both the upcoming Godot 4.0 and 3.4 releases (with a dev snapshot for 3.4 beta 5 available now), we still cherry-pick important bug fixes to the 3.3 branch regularly for maintenance releases (see our release policy).

Godot 3.3.3 was released a month ago, and a handful of important fixes have been queued in the 3.3 branch since then. Most notably, users of the GDScript LSP in Visual Studio Code have been experiencing crashes in 3.3.3, which are fixed in this new Godot 3.3.4.

Godot 3.3.4, like all future 3.3.x releases, focuses purely on bug fixes, and aims to preserve compatibility. It is a recommended upgrade for all Godot 3.3 users.

Read the release blog post for details on the changes.

The illustration picture is from The Adventure of NAYU, an endearing and beautifully animated idle clicker game developed by ambai and kogeume.

Windows 32-bit godot_editor_win32 Depot 404791
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Linux 64-bit godot_editor_linux64 Depot 404793
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godot_export_templates Depot 404794
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Linux 32-bit godot_editor_linux32 Depot 404796
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Windows 64-bit godot_editor_win64 Depot 404797
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