- Fix kickslide kill challenge
- Fix spamming buttons on victory screen
- Fix HUD and menu display on 4:3 monitors
- Fixed museum exploit
- Fix for tor battle sometimes not completing
- Final cutscene now skipped when auto skip cutscene's on
- Fix for sliding on stars sometimes stopping stunting
- Fixed occasional freeze when leaving workshop level
- Added exe icon
- Halfed map zoom out
- Fixed incorrect font
- Corrected some Russian localization in control settings (thanks FXCloud!)
- Renaming levels not longer makes a new workshop entry
- Fixed bug where replaying tutorial level would erase current campaign progress
COMMUNITY REQUESTS
- Doubled max gamepad sensitivity
- Doubled kick it radius
- Set gamepad movement deadzone from .4 to .05
- Ultrawide support (experimental, please confirm in forums if it works or doesn’t work)
- Steam cloud support (experimental, please confirm in forums if it works or doesn’t work)
SPEEDRUN REQUESTS
- Can hold buttons during load and start moving on level start
- Speedrun Timer stops before final cutscene
- Resetting level 1 also resets speedrun timer
- Speedrun HUD shows mutator count
- Victory screen shows mutator count
- Current level name now stored as static FString
EDITOR
- Allowed Min/Max level bounds to pass 0
- Allow lights to change color
- Fixed case where campaign volume would get 0 scale
- Added sniper to npc spawn options
- Can now use sky with time of day options
- Start work on improving voxel copy paste [experimental]
Changed files in this update