- Fixed a memory leak related to the music (if not solved, this would've caused the game to frequently crash due to the high amount of memory that was used).
- The prior update introduced a new bug. When a default song ended, the music visualizer would disappear. This problem was solved in this update.
- When you hit the "QUIT RIDE" button, the "life lost" sound is no longer played. It was a pretty minor bug, but now it's solved.
- On Firefox, the footer of the website would overlap with the text from episode 1. This was fixed.
- Replaced "getting" with "taking" in a sentence from episode 1.
- Tweaked police vehicles. Now they are easier to spot and avoid.
- To use NITRO you now have to HODL CTRL, instead of just pressing CTRL once and waiting to drain the nitro tank. This is how all driving games handle NITRO, so it would probably make sense for PalmRide to do the same.
- You can now skip the current song while using custom music. You just have to press N on the keyboard, and it will play the next song.
- There is now a timer in the LEADERBOARD menu which shows how much time is left until the leaderboard resets. This one suggested by @Reptone from our Discord server.
- The player no longer shoots with bullets when you hit the "RESUME" button.
Next
The next things on the to-do list are some issues similar to the ones above. After that, we may make a global leaderboard (independent to the daily ones). This feature was requested by you, so it's worth trying to implement it.
Also, today I (Silviu, the lead dev of the game) bought an Xbox One controller. So, I may start implementing controller support really soon.

Initially I thought I was buying an Xbox One Series X controller, but apparently it's an Xbox One controller. It doesn't matter that much though, they are pretty much the same thing. One minor difference I noticed is that the Xbox One controller uses replaceable batteries, but that's a pretty minor inconvenience.
Alright, that's it for this update.
Thank you!
Changed files in this update